MannyRamirez99 Posted March 21, 2009 Share Posted March 21, 2009 BUT THEIRS ONE PROBLEM : EVERYBODY IS GOING TO HAVE THEM for example : Link to comment Share on other sites More sharing options...
boricuapapi1885 Posted March 22, 2009 Share Posted March 22, 2009 So it looks like we have to choose what cleat we must use in the game.... So its one cleat.... It looks great tho Link to comment Share on other sites More sharing options...
venn177 Posted March 22, 2009 Share Posted March 22, 2009 Oh my God. Could the devs have been any more lazy? One set of cleats for everyone? HUZZAH! Link to comment Share on other sites More sharing options...
MannyRamirez99 Posted March 22, 2009 Author Share Posted March 22, 2009 so whats going to br the official 2k9 cleats : nike reebook easton jordan new balance (hope nobody choses this) or 2k's original : mizuno Link to comment Share on other sites More sharing options...
driz14 Posted March 22, 2009 Share Posted March 22, 2009 Nike or Reebok I would go with.. Link to comment Share on other sites More sharing options...
Maestro23 Posted March 22, 2009 Share Posted March 22, 2009 Nike or Reebok I would go with.. Out of all he listed, be interesting to find out which brand is worn the most in the MLB. Link to comment Share on other sites More sharing options...
Sarginto Posted March 22, 2009 Share Posted March 22, 2009 I wish the devs had the foresight or the interest in making the game more moddable. Look at games like Half-Life and MVP Baseball that were modded thousands of times, and look at their communities today. Still very much alive. It goes without saying that modding makes the game 10x more interesting. Link to comment Share on other sites More sharing options...
bakntime Posted March 22, 2009 Share Posted March 22, 2009 Unfortunately the only things that we can individualize for a player is their face. Uniforms, sleeves, gloves, etc must be chosen from a limited set of options, and until we can customize the code in-game (probably never), customizations like those won't be possible. Thankfully we've been able to edit as much as we have so far. Link to comment Share on other sites More sharing options...
gobluen07 Posted March 22, 2009 Share Posted March 22, 2009 after looking at a bunch of game photos it looks like nike is the most popular. a lot of reebok and adidas too though. so are the cleats a part of the uniform .iff or is it a seperate one? I couldn't find it anywhere Link to comment Share on other sites More sharing options...
RaptorQuiz Posted March 22, 2009 Share Posted March 22, 2009 MannyRamirez: Thanks for the work you're doing here. It's good to see. I just wanted to let you know that your signature is larger than the current site rules (found HERE) allow. Just FYI. Link to comment Share on other sites More sharing options...
MarkB Posted March 22, 2009 Share Posted March 22, 2009 One thing not being taken into consideration is the fact that if the players or teams were to have individual cleat types, this would have an impact on performance. With the same cleats for everyone, only 1 cleat texture is having to be loaded into memory. With different textures per team, it would need 3 - team A, team B, and the umpires. If it were per player - well, you can work it out. 9 players per team, plus guys in the dugout and bench coaches, plus umpires. Of course, if that were the case, then we would have people saying "this game runs like a dog" and complaining about the fact that individual cleats were being used for everyone. From a development standpoint, considering the amount of visual detail in the game already, it's a good move. Saying the devs lack foresight or interest in making the game more moddable is unfair. Link to comment Share on other sites More sharing options...
Maestro23 Posted March 22, 2009 Share Posted March 22, 2009 One thing not being taken into consideration is the fact that if the players or teams were to have individual cleat types, this would have an impact on performance. With the same cleats for everyone, only 1 cleat texture is having to be loaded into memory. With different textures per team, it would need 3 - team A, team A, and the umpires. If it were per player - well, you can work it out. 9 players per team, plus guys in the dugout and bench coaches, plus umpires. Of course, if that were the case, then we would have people saying "this game runs like a dog" and complaining about the fact that individual cleats were being used for everyone. From a development standpoint, considering the amount of visual detail in the game already, it's a good move. Saying the devs lack foresight or interest in making the game more moddable is unfair. Yeah, its something I bet VC will try and implement next year. I have a feeling that the "suits" had a hand in pushing the game out. Link to comment Share on other sites More sharing options...
Sharpshooter Posted March 23, 2009 Share Posted March 23, 2009 This might be a workaround to implement more cleats. If it ever gets discovered how to make uniform pants really long so that in a way you can warp the bottom of the pants into shoes. Then you can disguise it as cleats. Yea. Go ahead and laugh. I know it's a one shot in a million. Link to comment Share on other sites More sharing options...
BigPaPa Posted March 23, 2009 Share Posted March 23, 2009 I think it will be possible to have multiple cleats im playing with it right now, itll take me some time but im pretty sure we will be able to do multiple cleat styles. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted March 23, 2009 Share Posted March 23, 2009 One thing not being taken into consideration is the fact that if the players or teams were to have individual cleat types, this would have an impact on performance. With the same cleats for everyone, only 1 cleat texture is having to be loaded into memory. With different textures per team, it would need 3 - team A, team B, and the umpires. If it were per player - well, you can work it out. 9 players per team, plus guys in the dugout and bench coaches, plus umpires. Of course, if that were the case, then we would have people saying "this game runs like a dog" and complaining about the fact that individual cleats were being used for everyone. From a development standpoint, considering the amount of visual detail in the game already, it's a good move. Saying the devs lack foresight or interest in making the game more moddable is unfair. Actually, they could have made the bench players wear a generic team shoe (as well as the manager) and only have the specific player shoes loaded for the 9 fielders, 1 batter, 3 baserunners and 1 on-deck batter. That's the Generic plus 14 pairs of shoes. NBA 2k9 loads 10 pairs of shoes at a single time. Link to comment Share on other sites More sharing options...
MarkB Posted March 23, 2009 Share Posted March 23, 2009 Indeed, but that goes back to what I was saying about users complaining either way. From a management point of view, they'd rather have generics on all the players and not have to risk the game being unplayable on some systems than add on the extras and run the risk of poor performance on lots of systems, leading to a loss in sales and user satisfaction. Software is never perfect. The best piece of software in human existence could be made and some user would say it sucked because it didn't automatically close when the user was finished using it. Link to comment Share on other sites More sharing options...
BigPaPa Posted March 24, 2009 Share Posted March 24, 2009 The cleat system works like this. There is one cleat model and a generic Texture for it. This texture in game shows up as strait black. Over the top of that can be places a series of color maps. These color maps look extremely weird, kinda like photo negatives mixed with an oil spill. These interact as a sort of filter with the black-looking texture to produce different color models of the same cleat. Then yet another texture can be toggled on and off and that is the one for stripes. When a game loads it loads all the color combos and stripes for every player that Scene. This system was terribly implemented but i think it was designed to allow for player on the same team to be able to have different color schemed Cleats. The way to get multiple cleats would be to get these color maps to be textures of their own. So each color could be a new cleat. Link to comment Share on other sites More sharing options...
boricuapapi1885 Posted March 24, 2009 Share Posted March 24, 2009 The cleat system works like this. There is one cleat model and a generic Texture for it. This texture in game shows up as strait black. Over the top of that can be places a series of color maps. These color maps look extremely weird, kinda like photo negatives mixed with an oil spill. These interact as a sort of filter with the black-looking texture to produce different color models of the same cleat. Then yet another texture can be toggled on and off and that is the one for stripes. When a game loads it loads all the color combos and stripes for every player that Scene. This system was terribly implemented but i think it was designed to allow for player on the same team to be able to have different color schemed Cleats. The way to get multiple cleats would be to get these color maps to be textures of their own. So each color could be a new cleat. very well explained... Hope this theory works great..... Link to comment Share on other sites More sharing options...
dabanara Posted April 18, 2009 Share Posted April 18, 2009 where can i DL this? Link to comment Share on other sites More sharing options...
wrigleyville33 Posted April 18, 2009 Share Posted April 18, 2009 where can i DL this? You can't. It isn't released yet. Link to comment Share on other sites More sharing options...
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