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  1. Today
  2. You said you were looking for a copy of 2K12. This is the 2011 version and that is a HUGE difference from the 2012 one. 2K11 is much cheaper and easier to acquire.
  3. I just found a 2k11 PC copy for $19.
  4. ytht right provieded you find a legal copy, which really hard to find. im trying to find one as backup, but not having any luck, so good luck finding one
  5. Yesterday
  6. 10/10, 34 seconds
  7. Yes. I am sure when you get the copy of 2k12 in your hands it will have the provided serial number there. When you have that you'll be off to the races.
  8. So, I must obtain a physical copy of them game and use that activation code on pc?
  9. You can not download a warez version of any game here and expect support.
  10. Hi guys. I have been wanting to mod an MLB game after getting into the sport. I am a soccer fan and have modded plenty of FIFA games in my day and thought that it would be awesome to do the same kind of texture replacing and data hacking with Cheat Engine that I did with those games on MLB 2k12 on PC. I downloaded the Internet Archive files for the game and unzipped them but still need an activation key because the other 'application' file in the download file doesn't bypass any of it. I am new to this community, so can someone please explain to me if and how I can play this at all on PC? There are so many awesome things l that could be done with the mod editor and I'm kind of bummed now lol. I'm also surprised that nobody has mentioned Parsec on this forum for Co-Op franchises. That would be a lot of fun, since only the Parsec host needs their mods installed for everyone else connected to see them.
  11. Dodgers signed RHP Keynan Middleton to a minor league contract. Twins claimed RHP Zak Kent off waivers from the St. Louis Cardinals. Phillies signed RHP Connor Gillispie to a minor league contract.
    Gracias de antemano, como hago ponerlo en mi juego
  12. 9/10, 35 seconds.
  13. 10/10 32 seconds
  14. 10 out of 10, 38 seconds. Thank God for Fridays even though I had a slow day.
  15. i seam to remember there was how of to create the mipmap green for the unifoms, but cant find anything on it anymore, does any know of video of or write up how make them using photoshop.
  16. Last week
  17. 7/10, 46 seconds. I'll take it!
  18. Version 1.0.0

    7 downloads

    curenrlt teams colors swatches is, psd form for throes that use compatible psd layer program or png for others. simimply use eye froper to selclet color from the team you want. note i didnt have choice to put into gneral area, as it can be used for any game color mod you have. so its listed here.
  19. Blue Jays re-signed RHP Max Scherzer to a one-year $3MM contract. Yankees signed OF Randal Grichuk to a minor league contract Tigers signed LHP Colin Poche to a minor league contract. Angels signed RHP Jared Southard to a minor league contract Mariners signed RHP Brendan White to a minor league contract. Padres signed RHP Eli Villalobos to a minor league contract.
  20. 4/10 77 seconds, easier? I don´t think so 😁
  21. 6/10, 45 seconds. Cricket, Euro Cup and NASCAR questions today.
  22. Hey everyone, I’ve been a long-time lurker here, mostly downloading stadium textures and roster updates, but I’ve finally run into a hardware snag that I can't solve on my own. I recently decided to build a dedicated "legacy" rig specifically for MVP Baseball 2005 and some of the older total conversion mods. There's just something about the original engine that feels more responsive on native hardware compared to running it on Windows 11 with a bunch of compatibility wrappers. I'm currently having a weird issue while trying to set up a stable environment for some local head-to-head play. The onboard LAN on this older motherboard was completely shot, so I installed a simple, dedicated 1-port network adapter I had in my spare parts bin. The specific point I'm struggling with is that every time I try to launch some of the older roster editors or stadium tools that seem to ping a local network for verification, the adapter causes a massive latency spike or just drops the connection entirely. It’s incredibly frustrating because the mods themselves look incredible—the work you guys do on the 4K overlays is insane—but I can’t stay connected long enough to actually test a full game without it stuttering. I’ve tried rolling back the drivers to something from the 2010 era, but it feels like even this basic 1-port NIC just doesn't want to play nice with the older game protocols. I remember back in the day we used to have to manually tweak MTU settings just to get a stable connection for roster syncs. Is anyone else still running a dedicated XP or Win 7 machine for modding, and if so, have you run into similar hardware conflicts with modern-ish networking cards? Or am I better off just trying to find an even older PCI card to match the era of the machine?
  23. 8 out of 10, 66 seconds. Two Tiger Woods questions today. I don't know a lot about him except the basics.
  24. 6/10, 53 seconds.
  25. 10 out of 10, 44 seconds. These questions thankfully were on baseball history and not on baseball card questions, which I know very little about. For example one I got was 'who was the winning pitcher in game seven of the 1955 World Series?" The answer of course is Johnny Podres.
  26. 7/10 89 seconds
  27. 7/10, 38 seconds. Happy with this score.
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