About This File
NOTE: THIS IS AN MLB ONLY ROSTER!
THIS WILL BE MY LAST ROSTER SET -- THERE STILL MIGHT BE ADDITIONAL TWEAKS TO FIX THINGS IF NEEDED
* Top of each league's position players contact/power updated
* Several more players created
* Rosters primarily incorporating players giving the most service to their respective organization, or if a prominent player, had the greatest overall service during the year if on multiple teams
* Latest portrait numbers for official faces to show properly
* Contact/Power and Hot/Cold zones updated primarily for younger players
**NOTE: I'll be making a thread in the near future to provide direction to the resources I've used and created to make these rosters over the years.
*NOTE: I cannot guarantee that rosters won't freeze with injuries, suspensions and/or trades on. I have tried everything I know to combat this and the rosters seem no longer able to handle 25 players/team at the MiLB level. I have no idea why.
Tested successfully via simming an entire season with trades, injuries and suspensions off (by the way, the Dodgers won). There are a minimum of 23 players on each minor league team, so playing with trades, injuries and/or suspensions "ON" or for MLB only "ON" might work.
If you find any mistakes (batting stances, pitching styles, jersey numbers, etc.), please PM me and I'll include the fixes, if warranted, in the next update, or if there are enough I'll upload another version. If you think a player should be created and placed on the MLB team, PM me and I'll consider it.
Since "Placeholder" players (last name) were put in to fill the empty slots, these rosters can be used with injuries and suspensions set to "ON" without crashing. Most every team has 24 players. I don't know why at this point, but filling teams to 25 seems to be causing freezes when simming a season/franchise.
If you want to use these rosters to create another version or a roster incorporating MiLB, just ask (as someone already has in reference to a standard only roster). If you are thinking of making a MiLB roster set, you can alter the existing "Placeholder" players.
INSTALLATION: Go to C:\Program Files (x86)\EA SPORTS\MVP 2005 (or whatever you named it)\data\database subfolder. DELETE the existing 19 .dat files. Unzip this roster file to that location. DO NOT SIMPLY OVERWRITE!
**If you're going to give feedback, please make it intelligent. If you don't know what you're doing or you're one of the only few who is having trouble, then don't leave me negative feedback. Ask questions in the forums after searching for a thread!! Please do not PM me for individual help as there are many threads already out there! Thanks.
What's New in Version 5.0.0 See changelog
Released
Ver. 5 (SURPRISE BONUS YOU LUCKY PEOPLE!!!)
All MLB pitchers' pitch types, speeds and trajectories corrected
Several teams LRP and #5 pitchers switched
All MLB pitchers have a minimum stamina of 70
All MLB relievers have a stamina range of 26-30
All players whose portraits appear to bring in an old portrait changed to 0000
Matt Carpenter and Greg Allen batting stances updated
Ryan Tucker created and placed on HOU roster; Biagini sent down (giving all teams 12
relievers)
**Tested successfully with injuries, suspensions and trades OFF; game will probably crash with any or all of those on ... I don't know why. Write to EA.
Ver. 4
All MLB position players' speed ratings updated for 2019
All MLB pitchers' control attributes updated with a few pitchers' pitch types updated
Several pitchers' batting attributes updated
Several players substituted due to organizations' moves
*Tested on field and simmed entire season with injuries, suspensions and trades OFF (no guarantee it will work with any or all of these ON)
**THIS WILL BE THE ABSOLUTE LAST VERSION /// GOOD LUCK NEXT YEAR!
Ver. 3
All MLB position players' 3 main defense attributes updated according to their stats.
All MLB catchers' throwing strength and accuracy updated according to stolen base % allowed.
(version 4 should updated the speed ratings, which will be the last version)
Ver. 2
Many position players with significantly lower attributes given updated contact/power ratings with updated hot/cold zones as well.