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MVP 15 Season Ending Rosters Ver 2 (MLB FOCUSED) 2.0.0

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About This File

Bonus effort for the community!

Since there were still some things to clean-up, I decided to make it available to the MVP community.  First off, keep in mind that kyleb added a huge number of minor leaguers to this originally, so thanks to him for those.

This, once again, focuses on updating the MLB teams. 

What's been primarily updated since version 1:

  • Rookies and low years of service fielders batting attributes fine tuned
  • Catchers throwing abilities and speeds adjusted
  • Typically, longest 2015 service placed on MLB squad with a few exceptions (also, season-ending injured players added back to roster, if warranted)
  • Good hitting pitchers' batting attributes updated
  • LRP's stamina updated
  • Miscellaneous pitchers' pitching attributes updated
  • One m.p.h. added back to each pitch type for closer approximation
  • Miscellaneous hot/cold zones randomly changed
  • Free agent pool cleaned up.

With the amount of time placed into this final effort, no minor league teams were edited, other than to keep a proper balance.  Therefore, with all of the moves made during the year, it is possible that if injuries, suspensions and/or trades are kept on, the game may freeze.

Keeping all of the above in mind, enjoy!

(NOTE:  some cyberfaces may look off as, even though the correct number is assigned, the cyberface may not have been released as of the release date of this roster)


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Thanks man...appreciate it.  When the final cyberfaces for the year finally get released, then it should be a complete set. :)

By the way, for those still wanting PC vs PC games, this is very easy to do.  If you know how to use MVPedit, simply reduce contact v L & R and power v L & R by 33% in the Global Edit section for each (pick "percent" and put "-33" in the field to the left of it). 

The only catch is this.  If you do this for " All Teams" vs. just the MLB teams, it will reduce it twice for all of those players on the Future Stars squads, because they're tied to their counterparts on their given teams.  To counteract this, what you need to do is for each of the 2 Futures squads is add 50% globally back in each of those 4 categories (contact & power, L & R for each).

For example, Kris Bryant has a 72 power rating vs. R.  Normally, reducing it by 33% would = 48.  But, since he's cloned within the 2 teams, MVPedit does it twice, so he ends up with another 33% reduction, lowering it to 32 (48 - 33%).  Adding 50% back would get it to the correct reduction of 48, in this example.

Trust me...it's easier just to pick the MLB teams to watch games.

Edited by Gordo
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