AgentQ16 Posted May 3, 2005 Share Posted May 3, 2005 I want to change the "stirrups' in one of my uniform files so that the sock appears solid and one color and not as a "stirrup" or legging. But, when I do this and export it into EAGraph and then use it in a game, it crashes. i've changed helmets, wristbands, shoes the same way, but the pants always give me a problem/crash. Any ideas? Link to comment Share on other sites More sharing options...
biker_jim_uk Posted May 3, 2005 Share Posted May 3, 2005 are they a different size? From my experiments yesterday trying to import a manger jacket, the only way I got it to work was to edit the uncompressed fsh in fshedit, then import with bigui and then compress don't know if this is how others do it. Link to comment Share on other sites More sharing options...
TEXVINDICTIVE Posted May 4, 2005 Share Posted May 4, 2005 If you're doing it in Photoshop, flatten your layers before you save. Link to comment Share on other sites More sharing options...
bigbully Posted May 4, 2005 Share Posted May 4, 2005 try rebuilding the fsh w/nfshtool before you put it back in Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.