AgentQ16 Posted May 5, 2005 Share Posted May 5, 2005 i've added or modified various uxxx.fsh files in the models.big file several times (shoes, helmets) with EAGraph with no problems, but I just recently tried to import bigbully's batting gloves to overwrite the regular batting gloves. I do the normal steps I do for the shoes and helemt and click on the bglt (glove) file and click on the Import Wizard button to import the new batting glove...BUT right when I click on the import wizard button an error message pops up about some access module error. Any ideas why it doesn't let me change the gloves just like everything else? i've tried this on 4 uxxx.fsh files and they all give me the same error...ONLY with the batting gloves. Everything else imports fine. :cry: Link to comment Share on other sites More sharing options...
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