vinnycast27 Posted May 6, 2005 Share Posted May 6, 2005 im playing on pro with spitoons data file and a few tweaked sldiers to make the game harder. because pro's too easy and all stars too hard. Anyways....im finding i ca go match after match with just my starter. ive got fatigue at -25 because i EXPECT around 100 pitches with my pitcher however well he's performing. But i tend to go 9 innings straight with every starter(unless i use a close for 1 inning). i paused the game before the final out and i see its around 60 odd pitchs by 9 innings. im getting k's, but i never walk any1 unless its someone i dont like to face, but its never done because i've pitched 4 balls. i find its easy to get 2 strikes up on these "pro" hitters, i tend to start with a k then a ball off the plate which they sometimes chase. then they may produce a weak grounder or a fly or i get the strikeout. the problem is, every at bat wont last more than 4 pitches it seems. even if its a base hit, strikeout pop up or what ever. i've got pitch meter difficulty on plus 30 and pitch control on -20. Ive done this because i want to at least see some green bar when pitching but game my self -20 for those pitchs that i muck up on. its hard to get a balance because i want strikeouts but i want walks too and a hundred pitch counts. if i make pitching harder i get whopped every game and tend to take pitchers out after 4 innings so thats not the solution. also i wont get many k's which is what i love playing the game for. so what can i do? i want lots of pitches ie 100 by 7ish innings, but how do i make the CPU last that long. if reduce their swing frequency its easy to get 3 k's or 2 k's a ball then final k to complete a strikeout. if i make pitching too hard for me i get no k;s at all only like 4 a game and im all of a sudden dishing 3/4 walks an inning and getting whooped. any ideas anyone? maybe an equilibrium altering swing frequency for the cpu and pitch meter difficulty? thanks Link to comment Share on other sites More sharing options...
cybernetic Posted May 6, 2005 Share Posted May 6, 2005 same thing happens to me.. the opposing team tends to get a lot of low pitch counts too since I tend to swing/hit anything in the strike zone Link to comment Share on other sites More sharing options...
NYYKing Posted May 6, 2005 Share Posted May 6, 2005 play on all-star All-star forces you to be selective of what pitches to hit and what to not hit. It's not too hard if you can find the right slider settings (i'm using Jistic's sliders from operationsports). It gives me realistic results, and the pitch counts are way higher. Link to comment Share on other sites More sharing options...
cybernetic Posted May 6, 2005 Share Posted May 6, 2005 the problem with playing on higher difficulties for me is my crappy controller.. the analog keeps getting messed up mid-game and i can't pitch low/to the right side or field moving right which is really annoying so if I play on lower difficulty I can minimize the mistakes I make due to it Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 see, when you go to all -star it says: REQUIRES PATIENCE WHEN BATTING, PUNISHES MISTAKES AND its not lieing, i cant hit nothing on all star, i never draw walks coz i hate striking out looking. im a simple player, i want to hit jacks and get them bases loaded, i dont care that when i bat the oposing pitcher will get through 40 pitches in 9 innings lol because my game is too swing at everything and i'll always be like that....hence why i cant play on all-star. anyways back to pro level if only i can make the CPUs at bats longer, i throw balls on purpose sometimes because i hate getting every batter out easily and withing 4 or 5 pitches. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 Best advice: Pitch Meter Difficulty @ +40 ~ +45 Pitch Control @ -30 ~ -40 CPU Foul Ball Frequency @ +45 ~ +50 CPU Swing Frequency @ -30 ~ -35 While playing on All-Star, I get 90+ pitch counts around 6-7 IP, a decent amount of BBs and Ks (2-3/4-8, depending on who's pitching) and very good and realistic results. Now, as per the CPU pitch count, well, you just need to be patient and not swing at everything like a madman. I've seen many games in which the CPU starter gets 100-pitch counts in 7-8 IP... but that only happens if I tried to work them while I'm on the plate. Link to comment Share on other sites More sharing options...
spitoon Posted May 6, 2005 Share Posted May 6, 2005 It's a very fine line this year, balancing K's, walks, and pitchcount is nearly impossible. Having said that, I've been having good success lately with the following: USER Pitch Meter Difficulty: -23 USER Pitch Control: -50 CPU Swing Frequency: 0 (testing +10 now, for more K's) Foul Ball Frequency:+40 USER Pitch Fatigue: -25 (because my starters were tiring out too fast) NO PITCHING AIDES (hot/cold zones on fade for a 'scouting report') Now, it sounds to me like you are consistently getting too much of the plate. With my mod and the difficulty slider at -23 I've been getting 7-10 K's per game and 3-5 walks, plus I have a hard time getting my pitchers into the 8th, unless they are really cruising. In fact I recently had to change the fatigue slider because I was having a hard time getting through 5. About 20 games ago I changed my pitching method, I'm nibbling way more than I ever did...The low and away pitch (especially to righties) has been getting me many K's, but it's pretty easy to miss and issue a walk as well. It's kind of hard to describe in writing, but really try to nibble on the edge of the strike zone...without a cursor or vibration, it's pretty easy to miss. I still feel that no aides is the most realistic method of pitching...it's pitching by feel, in real life there is no cursor or strike zone to throw at, the pitcher just tries to throw to a certain spot by feel. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 OK, now I see where you are going with this. Use the upper values I've pointed out for you on your Pro settings. Additionally, raise your Contact and Power to +20 ~ +25 and lower the CPUs to -15 ~ -20. With those changes you should get a better pitching performance from your starters, with more realistic results and you'll be able to 'enjoy' your batting prac... errr, I mean, batting in each game. Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 thanks h n spitoon for replying are your sldiers for pro? or just all star? coz i may try them out plus.....im not really a true die hard fan for complete realism i need the k zone so i know where to pitch. i've just realised that i have hot/cols zones on fade, and ill b honest i do remeber where the cold zones are :oops: so i get easy k's they pitch outside a red zone to make them chase. perhaps with your slider settings and having this on off i may get better sucess. if your wondering "why does he have it on fade? surely its kinda cheating?" its because im from the UK and have only played and known the sport for a few years so when someone comes up to batt against me i havent a clue who they are lol but you soon realise who alex rodriguez is after a few pitches lol Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 Nah, both of us (spitoon and myself) are using it (the strikezone on 'fade'). That's not cheating. Not one bit. Link to comment Share on other sites More sharing options...
spitoon Posted May 6, 2005 Share Posted May 6, 2005 I'm playing on Pro. I tried All-Star, but I sucked I don't feel that fade for hot/cold zones is cheating at all. In real life, pitchers and catchers know very well what a batter's tendencies are. They study scouting reports before every game. Having hot/cold zones on fade, gives me that 'scouting report' before each at bat. The only reason I wouldn't leave them on is because then it defeats the purpose of turning off the strike zone. Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 maybe its too easy to pitch for me because i know if im in trouble (which on pro RARELY happens) ill just find my best pitch and get a perfect on that cold zone. usually means strikeout or some other kind of out. i believe by reducing the pitching difficulty to a minus number and keep pitch control as a minus. it should mean i dish out more walks and get to my 100 pitches! in terms of your crank the batting contact up etc....i'll leave that only if i go onto all star thats necessary but i enjoy Pro level. soo ill leave them both default for now i hope get more realistic games now. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 I'm playing on Pro. I tried All-Star, but I sucked I don't feel that fade for hot/cold zones is cheating at all. In real life, pitchers and catchers know very well what a batter's tendencies are. They study scouting reports before every game. Having hot/cold zones on fade, gives me that 'scouting report' before each at bat. The only reason I wouldn't leave them on is because then it defeats the purpose of turning off the strike zone. My thoughts exactly. Link to comment Share on other sites More sharing options...
spitoon Posted May 6, 2005 Share Posted May 6, 2005 maybe its too easy to pitch for me because i know if im in trouble (which on pro RARELY happens) ill just find my best pitch and get a perfect on that cold zone. usually means strikeout or some other kind of out. i believe by reducing the pitching difficulty to a minus number and keep pitch control as a minus. it should mean i dish out more walks and get to my 100 pitches! in terms of your crank the batting contact up etc....i'll leave that only if i go onto all star thats necessary but i enjoy Pro level. soo ill leave them both default for now i hope get more realistic games now. I've left all the contact and power sliders at 0 as well. Try the pitch meter difficulty lower. I was convinced early on that no green area meant few strike outs, and while it does make it significantly harder to get K's, you still can. The added bonus of a realistic number of walks and more realistic pitch counts is nice. Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 ok just played another game with my fantasy draft mariners and heres what i can conclude after using spitoons sliders as well as his data file my starter: G.KNOTTS pitched 6 innings, got to one 3-2 count which lasted 8 pitches before the batter poped up. gave up 7 hits 3 runs 1 homer NO WALKS NO STRIKEOUTS pitched 67 pitches but condition was 46% so i took him off that green zone was TINY Relievers (who frickin suck by the way) R.RINCON Pitched 1 inning 1 walk on the only 3-2 count 3 hits 3 runs 1 home run grrrr carlos beltran NO STRIKEOUTS pitched 15 pitches for this monster inning, which by the way cost me the game D.WEATHERS 1 INNing too No hits No Runs NO NOTHING K'S WALKS THE LOT lasted 9 pitches to get 3 outs. i lost the game 6-5 and had 12 hits to their 10. One lame pitcher who gave me a tiny fraction of green zone cost me the game. total pitches in 8 innings......91 pitches overall...so we are more or less at the 100 mark, however i was expecting 100 after say 7 when my starter tends to tire and exit the game. mixed emotions didnt get a single strikeout which was anoying, got ahead with 2k's loads of time but the CPU didnt touch anythin till i went back over the plate and always got out via catch or run-out. what do you think i can do? which sliders may need a tweaking? your the experts and im loving your feedback and help. cheers all Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 Ok no replies......lol after another game heres what happened, similar results. tell me what you think Starting Pitcher A.MILLER Pitched for 5 innings 66 pitches before again fatigue had to take him off after 5.... 8 hits 6 runs 0 walks 3 STRIKEOUTS WOOO 3 more than last game lol 3 home runs :? Relievers D.WEATHERS Pitched for 2 innings 24 pitches 1 Hit 1 Run 2 walks, one was IBB....(no way am i gonna pitch to TEJADA with this mug) 0 strikeouts R.HERNANDEZ Pitched 1 inning 10 pitches 1 Hit 2 Strikeouts B.RYAN Pitched 1 inning 12 pitches 1 Hit 1 Walk No K's P.s I beat the Chi Sox 10-7 Ok, so after two games this is the results: Starters Lasted 6 & 5 innings,69 & 66 pitches,0 walks each,0 & 3 k's Relievers to be honest don't bother me because i realise they are terrible and walks and homers will come and go. its just my starters i want to last more than 5 innings and more than 60 odd pitches.... Make pitching fatigue more in the minus? -35? what about the walks and k's? seem very little to me? what can i do about these? Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 Dude, I don't know what to tell you. I just played a GREAT game between the Twins (me) and the White Sox. A duel between Santana & Buehrle. I ended up losing the game 4-3 (after coming to the bottom of the 9th, up 3-1 and with Nathan on the mound... but he allowed a walf-off, 3-Run HR to Aaron Rowand... GRRRRRRR!). Twins - 3 R, 8 H, 1 E White Sox - 4 R, 7 H, 1 E My team: Santana --> 7.1 IP (108 pitches), 4 H, 1 R (1 ER), 1 HBP, 4 BB, 7 K Rincon --> 0.2 IP (13), 1 H, 0 R (0 ER), 0 BB, 1 K Nathan --> 0.1 IP (19), 2 H, 3 R (2 ER), 1 BB, 1 K, 1 HR The White Sox: Buehrle --> 6.2 IP (99), 5 H, 0 R (0 ER), 2 BB, 4 K Vizcaino --> 0.2 IP (16), 1 H, 1 R (1 ER), 1 BB, 1 K Marte --> 1.2 IP (32), 2 H, 2 R (1 ER), 2 BB, 1 K, 1 HR As you can see... I milk the CPU's pitchers. I make them work A LOT. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 Make pitching fatigue more in the minus? -35? If you choose that -35 value, your pitchers will last longer (the opposite effect you want to achieve, right?, at least according to your comment). Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 ok H, thanks for the input. Do You mind showing me your sliders......... i know this seems like lots of effort coz there's soo many but can you just list them all here with the appripriote values. ignore stealin etc...just cpu BATTING STAts And HUMAN PITCHING i think we play differently as well, if im behind say 2-0 i will ALWAYS try a strike. or if its 3-1 or 3-2 i hate giving away walks because its a waste of pitches. hence a ball over the plate somewhere will happen and consiquently an or hit occurs. i do walk guys only intentionally because i dont fancy conceding a homer lol the only time a batter gets walked by me is when i really mess up on my pitches, that are meant to be strikes but due to TINY green zones and pitcher fatigue they miss the corners and someones walked :? do you play like this? and u post you sliders. thanks bro Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 I always try to pitch very selectively... for me, location and pitch variety is the name of the game. I will never EVER repeat the same pitch in back to back pitches to the same batter. I'm always tryint to get them to miss, no matter if I'm in front or behind with my count. Give me a couple of minutes and I will post my All-Star sliders for you (and everybody else). Link to comment Share on other sites More sharing options...
vinnycast27 Posted May 6, 2005 Author Share Posted May 6, 2005 same here, BUT IF I go for a 2 seam fastball in and low and i mistime the perfecr and it goes high and insdie and the CPU takes it for a ball. then whats wrong with the same pitch but you get the perfect, it lands down and in and you get the K. same goes for for sliders. down and in you miss the perfect goes way wide and outside. do it again get a perfect you are likely to get the k. because the ball has finished in completely didffernt areas of the zone. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 My sliders: Difficulty: All-Star Strike Zone: Off Hot/Cold Zones: Fade Pitch Cursor: Off Variable Strike Zone: On Variable "Stuff": On Controller Vibration: Off User Pitch Meter Difficulty: -45 Pitch Speed: -5 CPU Pitcher Ball Rate: 40 User Pitcher Fatigue: -15 CPU Pitcher Fatigue: 5 User Pitch Control: -50 CPU Pitch Control: -40 Bullpen Fatigue Rate: 5 Bullpen Fatigue Grace: 5 User Batting Contact: 5 CPU Batting Contact: 5 User Batting Power: 5 CPU Batting Power: -5 User Bunting Ability: -5 CPU Bunting Ability: -5 User Foul Ball Frequency: 45 CPU Foul Ball Frequency: 45 CPU Swing Frequency: -35 User OF Speed (Manual): 0 User OF Speed (MVP): 0 CPU OF Speed: 0 User IF Speed (Manual): -5 User IF Speed (MVP): -5 CPU IF Speed: -5 User Throw Speed: 0 CPU Throw Speed: -5 User Throw Accuracy: -10 CPU Throw Accuracy: -10 User Catch Errors: 30 CPU Catch Errors: 30 User Dive Difficulty: -5 CPU Catch Effort: -20 User Baserunning Speed: 5 CPU Baserunning Speed: 0 User Runner Aggression: 5 CPU Runner Aggression: 5 User Runner Steal Speed: 5 CPU Runner Steal Speed: 0 User Runner Steal Delay: -5 CPU Runner Steal Delay: 5 CPU Steal Rate: 5 Runner Injury Frequency: 2 Pitcher Injury Frequency: 1 Batter Injury Frequency: 1 Fielder Injury Frequency: 5 Pitching MG Difference: 0 I use Spitoons' pitching meter mod and Pared's behind the pitcher camera. Link to comment Share on other sites More sharing options...
The H Posted May 6, 2005 Share Posted May 6, 2005 same here, BUT IF I go for a 2 seam fastball in and low and i mistime the perfecr and it goes high and insdie and the CPU takes it for a ball. then whats wrong with the same pitch but you get the perfect, it lands down and in and you get the K. same goes for for sliders. down and in you miss the perfect goes way wide and outside. do it again get a perfect you are likely to get the k. because the ball has finished in completely didffernt areas of the zone. Yeah, I forgot to mention that... if it's by mistake, repeating a pitch is an option, but I rarely do it. The only, and I MEAN ONLY time when I will do it is if I know the batter can't handle that same pitch in that same location. I guess I do it like that in MVP because that's the way I used to call my games when I was a Catcher (did it for 10+ years). Link to comment Share on other sites More sharing options...
Dbacksalltheway Posted May 6, 2005 Share Posted May 6, 2005 that happenes to me also Link to comment Share on other sites More sharing options...
basballfanatik9 Posted May 6, 2005 Share Posted May 6, 2005 Throw more balls. Link to comment Share on other sites More sharing options...
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