Jitter Posted May 10, 2005 Share Posted May 10, 2005 I submitted a set of new gloves 4 different makes and a left handed version of the TPX glove. I also included 3 new catcher mits. They should be available any minute now. If you want to have an idea what they look like, see my thread on the mod previews titled Wilson A3000. Although I basically redid all of them so they are alittle better than the previews there. I did not include the clemens TPX glove I replaced it w/ a gray rawlings. Hope you enjoy Kevin Link to comment Share on other sites More sharing options...
MarkB Posted May 10, 2005 Share Posted May 10, 2005 Authorised. :) Link to comment Share on other sites More sharing options...
cocobee Posted May 10, 2005 Share Posted May 10, 2005 Please check your exe file? I keep trying to run it and I get an error? Nice gloves. :wink: Link to comment Share on other sites More sharing options...
RAM Posted May 10, 2005 Share Posted May 10, 2005 cocobee, where's the error? Link to comment Share on other sites More sharing options...
Furcal01 Posted May 10, 2005 Share Posted May 10, 2005 It installed just fine for me, looks great in the game Link to comment Share on other sites More sharing options...
Jitter Posted May 10, 2005 Author Share Posted May 10, 2005 an error hmmm......You need to put the gloveinstall.bat file along w/ the fsh files into your main mvp folder, then double click on gloveinstall.bat. Link to comment Share on other sites More sharing options...
skitzo Posted May 10, 2005 Share Posted May 10, 2005 it errors out for me too... here's what happens... C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -u data/initstaz.big unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>mkdir models C:Program FilesEA SPORTSMVP Baseball 2005>mkdir misc C:Program FilesEA SPORTSMVP Baseball 2005>cd models C:Program FilesEA SPORTSMVP Baseball 2005models>mkdir textures C:Program FilesEA SPORTSMVP Baseball 2005models>cd .. C:Program FilesEA SPORTSMVP Baseball 2005>cd misc C:Program FilesEA SPORTSMVP Baseball 2005misc>mkdir textures C:Program FilesEA SPORTSMVP Baseball 2005misc>cd .. C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -u initstay.big unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>move cglv.fsh models/texturescglv. fsh C:Program FilesEA SPORTSMVP Baseball 2005>move fglv.fsh models/texturesfglv. fsh C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -d initstay.big models/textu res/cglv.fsh unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -d initstay.big models/textu res/fglv.fsh unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p initstay.big models/textu res/fglv.fsh *********** Fatal Error *********** -- couldn't open packfile 'initstay.big' C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p initstay.big models/textu res/cglv.fsh *********** Fatal Error *********** -- couldn't open packfile 'initstay.big' C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p datainitstaz.big initsta y.big updating packfile 'datainitstaz.big' *********** Fatal Error *********** -- couldn't open 'initstay.big' for reading C:Program FilesEA SPORTSMVP Baseball 2005>pause Press any key to continue . . . Link to comment Share on other sites More sharing options...
biker_jim_uk Posted May 10, 2005 Share Posted May 10, 2005 download the 2004 glove pack and use the bat file from there, worked for me. Then again I only used the Catcher gloves, kept the 2004 fielder ones. ;) Link to comment Share on other sites More sharing options...
Emil Posted May 10, 2005 Share Posted May 10, 2005 Screen shot? Link to comment Share on other sites More sharing options...
cocobee Posted May 10, 2005 Share Posted May 10, 2005 it errors out for me too... here's what happens... C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -u data/initstaz.big unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>mkdir models C:Program FilesEA SPORTSMVP Baseball 2005>mkdir misc C:Program FilesEA SPORTSMVP Baseball 2005>cd models C:Program FilesEA SPORTSMVP Baseball 2005models>mkdir textures C:Program FilesEA SPORTSMVP Baseball 2005models>cd .. C:Program FilesEA SPORTSMVP Baseball 2005>cd misc C:Program FilesEA SPORTSMVP Baseball 2005misc>mkdir textures C:Program FilesEA SPORTSMVP Baseball 2005misc>cd .. C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -u initstay.big unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>move cglv.fsh models/texturescglv. fsh C:Program FilesEA SPORTSMVP Baseball 2005>move fglv.fsh models/texturesfglv. fsh C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -d initstay.big models/textu res/cglv.fsh unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -d initstay.big models/textu res/fglv.fsh unknown command or not enough parameters C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p initstay.big models/textu res/fglv.fsh *********** Fatal Error *********** -- couldn't open packfile 'initstay.big' C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p initstay.big models/textu res/cglv.fsh *********** Fatal Error *********** -- couldn't open packfile 'initstay.big' C:Program FilesEA SPORTSMVP Baseball 2005>gfxpak -p datainitstaz.big initsta y.big updating packfile 'datainitstaz.big' *********** Fatal Error *********** -- couldn't open 'initstay.big' for reading C:Program FilesEA SPORTSMVP Baseball 2005>pause Press any key to continue . . . that's the error I get too. :oops: Link to comment Share on other sites More sharing options...
Jitter Posted May 10, 2005 Author Share Posted May 10, 2005 do you have the gfxpak program in your main mvp folder? I did not include that in my download because if you have other mods, you more than likely have the program already. Just be sure there is a copy of it in your main mvp folder. Link to comment Share on other sites More sharing options...
BudHawk Posted May 11, 2005 Share Posted May 11, 2005 Same here on the error. I thought the initstay.big file might have been checked read only, but that was not the case. Is that your bat file Jitter? Link to comment Share on other sites More sharing options...
cocobee Posted May 11, 2005 Share Posted May 11, 2005 do you have the gfxpak program in your main mvp folder? I did not include that in my download because if you have other mods, you more than likely have the program already. Just be sure there is a copy of it in your main mvp folder. yeah, it's in there. Don't know what the problem is? gfxpak -u data/initstaz.big mkdir models mkdir misc cd models mkdir textures cd .. cd misc mkdir textures cd .. gfxpak -u initstay.big move cglv.fsh models/texturescglv.fsh move fglv.fsh models/texturesfglv.fsh gfxpak -d initstay.big models/textures/cglv.fsh gfxpak -d initstay.big models/textures/fglv.fsh gfxpak -p initstay.big models/textures/fglv.fsh gfxpak -p initstay.big models/textures/cglv.fsh gfxpak -p datainitstaz.big initstay.big pause that's the bat file? Man, your gloves look great--I saw them through EA Graph.I hope I can get them in my game. Great job. Link to comment Share on other sites More sharing options...
Jitter Posted May 11, 2005 Author Share Posted May 11, 2005 Yep that is my bat file kinda. I mirrored pieces of a few other bat files (timmay's bat selector, and raindelays packer and unpacker). I cant figure out why the first line isnt even working. Maybe someone w/ more knowledge of gfxpak can help out. The only thing i can think of is its a different version. The one I have is 332Kb modified Oct 12, 2002. Link to comment Share on other sites More sharing options...
Jitter Posted May 11, 2005 Author Share Posted May 11, 2005 I dont have MVP installed in the default folder, but it shouldnt matter since the directory structure is the same so I have no idea what the problem is. Here is what I get when i click on it. D:mvp2005>gfxpak -u data/initstaz.big pack file 'data/initstaz.big' opened 6767572 initstay.big D:mvp2005>mkdir models A subdirectory or file models already exists. D:mvp2005>mkdir misc A subdirectory or file misc already exists. D:mvp2005>cd models D:mvp2005models>mkdir textures A subdirectory or file textures already exists. D:mvp2005models>cd .. D:mvp2005>cd misc D:mvp2005misc>mkdir textures A subdirectory or file textures already exists. D:mvp2005misc>cd .. D:mvp2005>gfxpak -u initstay.big pack file 'initstay.big' opened 16528 misc/textures/pcshdw2.fsh 5680 models/ball.o 12768 models/bat.o 4032 models/batshadw.o 714032 models/bgbody.ord 23792 models/bghead.ord 23024 models/bghead04.ord 17536 models/brknbat.o 3796 models/collbody.gld 786336 models/hibody.ord 26912 models/hishadow.o 77328 models/lobody.ord 15312 models/lohead.ord 15312 models/lohead04.ord 21264 models/loshadow.o 431040 models/mebody.ord 25872 models/mehead.ord 26080 models/mehead04.ord 1248 models/textures/ball.fsh 2192 models/textures/ballshdw.fsh 272 models/textures/ballsprt.fsh 92416 models/textures/basebody.fsh 8448 models/textures/basehead.fsh 1049552 models/textures/bat.fsh 1606128 models/textures/cglv.fsh 1327840 models/textures/fglv.fsh 364432 models/textures/flesh.fsh 272 models/textures/gagnegogglesframe.fsh 272 models/textures/gagnegoggleslens.fsh 8336 models/textures/helmenvm.fsh 32912 models/textures/johndamonhair.fsh 8336 models/textures/majt.fsh 16528 models/textures/mannyramirezhair.fsh 656 models/textures/white.fsh D:mvp2005>move cglv.fsh models/texturescglv.fsh D:mvp2005>move fglv.fsh models/texturesfglv.fsh D:mvp2005>gfxpak -d initstay.big models/textures/cglv.fsh deletes files from packfile 'initstay.big' total 34, deleted 1 creating header writing data packfile 'initstay.big' updated successfully D:mvp2005>gfxpak -d initstay.big models/textures/fglv.fsh deletes files from packfile 'initstay.big' total 33, deleted 1 creating header writing data packfile 'initstay.big' updated successfully D:mvp2005>gfxpak -p initstay.big models/textures/fglv.fsh updating packfile 'initstay.big' added 'models/textures/fglv.fsh' total 32, replaced 0, added 1 creating header writing data packfile 'initstay.big' updated successfully D:mvp2005>gfxpak -p initstay.big models/textures/cglv.fsh updating packfile 'initstay.big' added 'models/textures/cglv.fsh' total 33, replaced 0, added 1 creating header writing data packfile 'initstay.big' updated successfully D:mvp2005>gfxpak -p datainitstaz.big initstay.big updating packfile 'datainitstaz.big' replaced 'initstay.big' total 1, replaced 1, added 0 creating header writing data packfile 'datainitstaz.big' updated successfully D:mvp2005>pause Press any key to continue . . . Heres an alternative method. Download RainDelays Utility to edit gloves/bats etc (it has the gfxpak I use in it)..... Run unpack it will create a models/textures folder in your main MVP folder. Copy my 2 fsh files into the models/textures folder, then run the repack bat file. Link to comment Share on other sites More sharing options...
BudHawk Posted May 11, 2005 Share Posted May 11, 2005 move cglv.fsh models/texturescglv.fsh ove fglv.fsh models/texturesfglv.fsh I think you might have the wrong slash in these two lines. Link to comment Share on other sites More sharing options...
t_horpe Posted May 11, 2005 Share Posted May 11, 2005 Can these be used on a modded xbox or can they only be used with a PC? Link to comment Share on other sites More sharing options...
spitoon Posted May 11, 2005 Share Posted May 11, 2005 Yep that is my bat file kinda. I mirrored pieces of a few other bat files (timmay's bat selector, and raindelays packer and unpacker). I cant figure out why the first line isnt even working. Maybe someone w/ more knowledge of gfxpak can help out. The only thing i can think of is its a different version. The one I have is 332Kb modified Oct 12, 2002. Ummm, the bat selector is mine, not timmay's The first couple of errors likely result from people not having gfxpak in the right folder. You either need it in the same folder as the batch file, or in your C:WINDOWS folder. Either that or they have an old version of gfxpak, there was one out there that didn't understand all the commands. Download any of my mods and it has the correct one in it. Also, if you copied the batch for the glove installer from MVP 2004, it did have those two slashes in the wrong direction as BudHawk suggested. As for jitter's problem, it looks like you already have /models and /textures folders in there. Any mod that changes the initstaz.big file will need to create these folders, some guy's mods don't delete them when they are done. My batch files always delete these things before they close. You should be able to delete them and run it again and it should work. If you are still having problems, post your outputs here and hopefully we can troubleshoot for you. Link to comment Share on other sites More sharing options...
cocobee Posted May 11, 2005 Share Posted May 11, 2005 I got it, I had an old gfxpak--I put in the new and it worked. Thanks for the help spitoon--and thanks for the gloves jitter! Excellent update! 8) Link to comment Share on other sites More sharing options...
Jitter Posted May 11, 2005 Author Share Posted May 11, 2005 sorry spitoon.....I use the file timay's aluminum bats.bat I just assumed it was his.....Im gald you guys got it working. Link to comment Share on other sites More sharing options...
spitoon Posted May 11, 2005 Share Posted May 11, 2005 Aluminum bats Sacrilege! That's not baseball ;) Link to comment Share on other sites More sharing options...
Jitter Posted May 11, 2005 Author Share Posted May 11, 2005 heh well i wasnt having any problems, I knew those directories were already there, and the reason I didnt delete them was because I made a major error. When i first made the bat file I had it deleting the directories. Of course I had all my psd files in there and they went bye bye Link to comment Share on other sites More sharing options...
RAM Posted May 11, 2005 Share Posted May 11, 2005 Aluminum bats Sacrilege! That's not baseball LOL! there's no ping in the show!! jitter i told you this would be a big hit if you did the mod. already gone gold (i call it gold when it gets the star = 200 dloads, platinum = 500, double paltinum = 1000 - kinda like a cd- never mind). are you going to release another version? i think it would be great to have a wide selection. Link to comment Share on other sites More sharing options...
spitoon Posted May 11, 2005 Share Posted May 11, 2005 heh well i wasnt having any problems, I knew those directories were already there, and the reason I didnt delete them was because I made a major error. When i first made the bat file I had it deleting the directories. Of course I had all my psd files in there and they went bye bye I realized that after I posted it...I had actually forgotten that it was you that started the thread, then I saw the post with that "already exists" error in it and responded... I'm definitely familiar with the complexity of the initstaz/inistay files, I've had my share of fun there too. Not quite sure why they chose to do it that way. All the other mods are much easier to install because they don't have that crazy nested set up, where you have to extract, then extract again to folders that you have to create...When I first came up with my bat mod for 2004 I struggled for many hours trying to figure out how to set it up so that everyone could use it...I still get messages from people having problems... Link to comment Share on other sites More sharing options...
Jitter Posted May 11, 2005 Author Share Posted May 11, 2005 I think the backwards slashes are correct. when i was making the bat file I cleaned out all my folders that it would create and basically started from scratch to make sure it worked. I am not sure why they are reversed, but im pretty sure they are ok. EDIT: I will prob make some more. Should be easier and hopefully improved. Dont know when I will get around to it though Link to comment Share on other sites More sharing options...
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