createbaseball Posted May 11, 2005 Share Posted May 11, 2005 I am creating cyberfaces of the top 50 prospects (that arent already done)....got it all down as far as making the BMP file. I am converting the .ord and .orl files to an o file with ord2o.exe...opening the o file in oedit and making all my chnages. saving the o file...converting the o back to .ord and .orl using o2ord.exe, importing with Bigui and compressing, rebuilding.....and I get headless players. ? weird thing is, if I use the ORIGINAL ord and orl files (the ones before I edit them and save) they work in the game. so it seem the .fsh (bmp) file is okay cuz it works on those originals, but after editing in oedit, it wont work anymore. am I missing a step? a save option? something? just in case it matters, I am using nfshtool to make my .fsh files....but I think I also tried using fshed and it still was invisible. thanks guys Link to comment Share on other sites More sharing options...
peterbernard Posted May 11, 2005 Share Posted May 11, 2005 it's oedit. Hey make Robinson Cano! Link to comment Share on other sites More sharing options...
createbaseball Posted May 11, 2005 Author Share Posted May 11, 2005 does oedit just not work, or are some people able to make changes to the ord and orl files. if not, how is everyone modding faces? are you just matching the modded bmp with a close ord/orl file? Link to comment Share on other sites More sharing options...
RAM Posted May 12, 2005 Share Posted May 12, 2005 hope you get it. this would be great!! Link to comment Share on other sites More sharing options...
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