danc Posted June 3, 2005 Share Posted June 3, 2005 paulw, So all of the stadiums are based on the same "physics" model? You can replace any stadium with any other stadium and there will be no "dimensional" effects (i.e. ghosting players, etc). Amazing. Link to comment Share on other sites More sharing options...
paulw Posted June 3, 2005 Author Share Posted June 3, 2005 So all of the stadiums are based on the same "physics" model? You can replace any stadium with any other stadium and there will be no "dimensional" effects (i.e. ghosting players, etc). Amazing. The shibday.txt file was extracted from datafile.big and then is renamed to (in this case aaa1nite.txt) whatever stadium you'd like to use. You rename the stadium file accordingly. All of them have different lighting effects so each rendering is slightly different. Hope this makes sense. Link to comment Share on other sites More sharing options...
Padres67 Posted June 3, 2005 Share Posted June 3, 2005 I used eazip to add the aaa1nite.txt file to datafile.big, was that correct? Additionally whenever I run the new ebbets field the right outfield wall is transparent and the only thing visible is the specular effects on that wall. The red rails and all of the other signs that make it look like ebbets are missing. Could this be from the stadium referencing textures that are no longer present in my modded version of the game? Link to comment Share on other sites More sharing options...
big shmooz Posted June 3, 2005 Share Posted June 3, 2005 I used eazip to add the aaa1nite.txt file to datafile.big, was that correct? Additionally whenever I run the new ebbets field the right outfield wall is transparent and the only thing visible is the specular effects on that wall. The red rails and all of the other signs that make it look like ebbets are missing. Could this be from the stadium referencing textures that are no longer present in my modded version of the game? I am not understanding... why did you zip the file into another file? That's not what the instructions in the readme tell you to do. It says to simply put the aaa1nite.txt file into the data folder. Not to put it into a FILE! Link to comment Share on other sites More sharing options...
big shmooz Posted June 3, 2005 Share Posted June 3, 2005 Question for PaulW... So are you saying that if I don't want to overwrite the aaa1nite stadium, but would rather ovewrwrite the aaa3nite stadium, I can simply change the name of the text file that I put in my data folder to aaa3nite.txt & rename the .big file to aaa3nite.big & all will be fine? Link to comment Share on other sites More sharing options...
biker_jim_uk Posted June 3, 2005 Share Posted June 3, 2005 Question for PaulW... So are you saying that if I don't want to overwrite the aaa1nite stadium, but would rather ovewrwrite the aaa3nite stadium, I can simply change the name of the text file that I put in my data folder to aaa3nite.txt & rename the .big file to aaa3nite.big & all will be fine? yes Link to comment Share on other sites More sharing options...
crowe1 Posted June 3, 2005 Share Posted June 3, 2005 Paul- Absolutely amazing work! Great job. Vince Link to comment Share on other sites More sharing options...
Padres67 Posted June 3, 2005 Share Posted June 3, 2005 I guess I misunderstood you then, I am not supposed to overwrite the aaa1nite entry in the datafile.big file, I can simply drop the file into the C:Program FilesEA SPORTSMVP Baseball 2005data directory? I did that originally but I was still getting the same texture problem with the ballpark. Link to comment Share on other sites More sharing options...
RRodkey Posted June 3, 2005 Share Posted June 3, 2005 I guess I misunderstood you then, I am not supposed to overwrite the aaa1nite entry in the datafile.big file, I can simply drop the file into the C:Program FilesEA SPORTSMVP Baseball 2005data directory? I did that originally but I was still getting the same texture problem with the ballpark. You can re-name any stadium file to the name of another stadium. Example: Rename the new Ebbetts Field to aaa1nite.big, then drop it in the "data/stadium" folder. It will overwrite the existing aaa1nite.big file. Then, when you select "AAA stadium 1" from the in-game menu, it will load Ebbetts Field. However, you must also place the individual stadium data file that matches Ebbetts Field into the "data" folder . It must be named aaa1nite.txt. This procedure will work for any stadium that you'd like to replace with another stadium. Link to comment Share on other sites More sharing options...
jasweden Posted June 3, 2005 Share Posted June 3, 2005 really cool thanks , what is that a DC-3 going into idlewild nice touch !! Link to comment Share on other sites More sharing options...
danc Posted June 4, 2005 Share Posted June 4, 2005 I followed the directions in the readme exactly and everything works great!! *.big file to stadiums and *.txt file to data. Looks great as well. Thanks paulw!!!!!!!!!!!! BTW, I chose not to replace shibe and renamed both files to aaa1nite.*!! Link to comment Share on other sites More sharing options...
Yankee4Life Posted June 4, 2005 Share Posted June 4, 2005 Since Ebbets Field has been released to us, I figured I may as well play a game in there against the Dodgers hated rival. Using teamfuzz's total classics, I played against the 1954 Champion New York Giants at the 1955 Champion Brooklyn Dodgers. The Dodgers had a lot of hits against Johnny Antonelli, but Antonelli shut them down when it counted the most. Gil Hodges hit two home runs to account for all the Dodger scoring. Final score, at paulw's Ebbets Field, Brooklyn 3, New York Giants 1. At Bklyn 1 2 3 4 5 6 7 8 9 R H E '54 NYG 0 0 0 0 1 0 0 0 0 1 4 0 '55 BKN 2 0 0 0 0 0 0 1 x 3 16 0 WP: Don Newcombe LP: Johnny Antonelli SV: Clem Labine Player of the game, Gil Hodges Link to comment Share on other sites More sharing options...
Padres67 Posted June 4, 2005 Share Posted June 4, 2005 Great game-I have done exactly as you have said to do isnt working for me-I dont know why Link to comment Share on other sites More sharing options...
paulw Posted June 4, 2005 Author Share Posted June 4, 2005 Dodgers must have left tons on base. Did you get Dusty Rhodes in there to take a shot at the right field wall? Great pic of Hodges. 8) Link to comment Share on other sites More sharing options...
Padres67 Posted June 4, 2005 Share Posted June 4, 2005 I dont see anyone else with similar problems to mine-Nobody else is trying to download this and getting the missing wall and clouds instead of ebbets? Link to comment Share on other sites More sharing options...
Sean O Posted June 4, 2005 Share Posted June 4, 2005 What are the chances of making the Schaefer sign active? I haven't played more than a game at Ebbets since it was released, but the 'h' in the sign would light up following a hit, and the 'e' following an error. Also, what are the chances of Hyman raising the upper deck of Shibe Park by a good 15-20 feet to create a more accurate looking outfield area? It's actually not all that difficult, having done it on a couple of occasions. Time consuming, but definitely worth it. And dumping the post in right field would be nice as well, since that's so distinctively Shibe. Great work, obviously. Link to comment Share on other sites More sharing options...
paulw Posted June 4, 2005 Author Share Posted June 4, 2005 What are the chances of making the Schaefer sign active? I haven't played more than a game at Ebbets since it was released, but the 'h' in the sign would light up following a hit, and the 'e' following an error. Also, what are the chances of Hyman raising the upper deck of Shibe Park by a good 15-20 feet to create a more accurate looking outfield area? It's actually not all that difficult, having done it on a couple of occasions. Time consuming, but definitely worth it. And dumping the post in right field would be nice as well, since that's so distinctively Shibe. All that stuff would be great but I have no idea how hyman would feel about it. I'm going to talk to him this weekend. What I'm really thinking of doing right now is stuff to a couple of the other old time parks. I'd like to turn Griffith from kind of a joke to the real looking thing. I'm pretty sure I can do the OEdit work on this one myself. Don't know exactly. It's a lot of work. Link to comment Share on other sites More sharing options...
Padres67 Posted June 4, 2005 Share Posted June 4, 2005 My son finally got ebbets to work-excellent job-what an improvement. Fuzz needs to release this with the Phase 3-You are a genius my man Link to comment Share on other sites More sharing options...
Padres67 Posted June 4, 2005 Share Posted June 4, 2005 Ebbets works on my sons computer-he has this for his graphics card Chaintech FX 5200 128 Mb AGP It doesnt work on mine I have for my card MSI rx800xl 256 MB PCI-E-is this the reason ? Link to comment Share on other sites More sharing options...
mcoll Posted June 4, 2005 Share Posted June 4, 2005 its not likely. about 99% not liekly its the problem ias anytrhing to do with he vid card. i know your saying it works on your ystem, but are installing it and replaceing the same park on both computers exactly the samew way? Link to comment Share on other sites More sharing options...
Padres67 Posted June 4, 2005 Share Posted June 4, 2005 It is an exact copy of what my son has-I had the cards reversed his is the MSI rx800xl 256 mb pci-e. We have the exact same file-different cards-his is high end mine the low end Link to comment Share on other sites More sharing options...
archrival Posted June 6, 2005 Share Posted June 6, 2005 I was checking out a tribute to Hy Peskin and came across this photo of the outfield. I wasn't sure if it was something you had. Maybe you can see some more ads on the buildings across the street. Link to comment Share on other sites More sharing options...
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