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I don't get it...


JDF42

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Made some cyberfaces, installed them with a bat file, could go into edit player and play an exhibition game without it crashing. Start up a dynasty, crashes in the first game.

Re-installed game, re-installed mods, installed cybers using EAGE to import, then biggui to compress. Some players crashed the game when I went into edit player. So, I removed them from models.big. Went back into the game, no crashes when I went to edit player or play exhibition game. Start up a dynasty--first inning---crash, back to desktop.

I don't get it...I've tried installing the cybers both ways. I don't think the faces themselves are bad, if they were, wouldn't they always crash the game when you go into edit player?

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in cases like this, i think u should just start over clean without any mods. The work your way back again making sure each mod does not cause ur game to crash.

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I believe I have SOLVED the problem!!!!! wooooohoooo!

For some odd reason, I don't know if it's the rosters or the game or what, but I changed the .fsh, .orl, .ord's on all the faces I made from 703 and up to 669-664. Then I reinstalled them and changed their face ids in MVP edit to match. I started up a dynasty and just played the first game(and won!).

I will just list out what I have in case it can help anyone else in the future...

1. FSN North overlay

2. KC's Total MLB 1.04 Uni's

3. Puckett34's Metrodome

4. Spitoons bat selector

5. Jogar's Twins face pack

6. Ultimate Rosters 2.35

7. MN Twins Total Portraits

8. 6 of my own cyberfaces

If you have anything above and are having issues with cyberfaces crashing in a dynasty, check to see what face ids they have in MVP edit, if the numbers are above 702, change them to slots lower that are not being used.

--It worked for me

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