xiberger Posted September 27, 2005 Share Posted September 27, 2005 The background isn't important at all as your portrait will be "cut out" by the alpha pic. Link to comment Share on other sites More sharing options...
1hotballa Posted September 27, 2005 Share Posted September 27, 2005 The background isn't important at all as your portrait will be "cut out" by the alpha pic. gotcha, thank you Link to comment Share on other sites More sharing options...
big shmooz Posted September 27, 2005 Share Posted September 27, 2005 Your background is going to simply be white in the game. Link to comment Share on other sites More sharing options...
gcurrier2004 Posted October 9, 2005 Share Posted October 9, 2005 quick question guys..... when the nfsh tool makes the folder and import the photo with eagraph it gives the photo the number 0000 ... is it supposed to do that? and after i imported a portrait into mvp edit when I try to edit it it gives me the error message "Run time error '53' File not found c:programfilesmvpedit70000000-a.bmp thanks for the help in advance... Link to comment Share on other sites More sharing options...
gcurrier2004 Posted October 9, 2005 Share Posted October 9, 2005 quick question guys..... when the nfsh tool makes the folder and import the photo with eagraph it gives the photo the number 0000 ... is it supposed to do that? and after i imported a portrait into mvp edit when I try to edit it it gives me the error message "Run time error '53' File not found c:programfilesmvpedit70000000-a.bmp thanks for the help in advance... I used the HEX editor to change the number to 7000 on eagraph, but i still get the same messege on mvpedit... Why does it keep saying Run time error '53' File not found c:programfilesmvpedit70000000-a.bmp ??? I tried to delete the 7000 folder in MVP edit, but it keeps comming back..... Link to comment Share on other sites More sharing options...
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