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number of foul ball


jyong

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The maximal number of foul ball per one batter in mvp 2005 series is 3-4.so i think that this aspect is cause of low pitch count. In real baseball games, the maximal number of foul ball per one batter is 9-10. Which modification of datafile is attributable to more foul ball? Please answer

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:hmph:

The maximal number of foul ball per one batter in mvp 2005 series is 3-4.so i think that this aspect is cause of low pitch count. In real baseball games, the maximal number of foul ball per one batter is 9-10. Which modification of datafile is attributable to more foul ball? Please answer

If you increase the foul ball slider (make it more positive), that will increase the number of foul balls. It doesn't mean every batter will have 9 or 10 fouls, but it will increase the number you see.

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Thank to your kind explanation. In my gameplay(level:pro, CPU vs CPU simulation), the foul ball slider is full positive, but the number of foul ball is none or quite small. Thus, I want to increase the foul ball number through datafile modification, not foul ball slider setting.

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It really depends on your individual batting style. If you're early or late on a lot of pitches, you'll get a lot of foul balls. If you generally make good contact, you won't get nearly as many.

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in default tuning file, the default vaule of foul ball frequency is 50. I want to increase the default vaule of foul ball by modification of datafile!!. In my opinion, the more number of foul ball should be accomplished by editing of datafile. Please answer to my serious question.

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