Jump to content

2x Cyberfaces


Zach

Recommended Posts

I have successfully converted cyberfaces to 2x. Meaning they are now 256x512 rather then 128x256. The 2x faces will be featured in TribeTime and my Tigers pack.

Here are pictures of EA's Carlos Guillen in 2x.

guillen.jpg

guillen1.jpg

More information will be released later.

Link to comment
Share on other sites

I beta tested this and Zach is a genious

Bobby Higginson

higginson1qn.png

Jason Johnson

johnson3eq.png

Mike Maroth

maroth8za.png

Placido Polanco

polanco7tv.png

Nate Robertson

robertson1eo.png

Ivan Rodriguez

rodriguez8qm.png

Rondell White

white3lp.png

Dimitri Young

young1ka.png

This was a HUGE innovation on the part of Zach, and I hope you guys will enjoy this. Those are all of the default EA faces updated in 2x format for the Tigers, other than the ones that we are going to put into 2x format and then mod

Link to comment
Share on other sites

That is what I am doing. But I still needed to compare values in the .xsh file and .fsh and hex edit the file to convert them to 2x. Then I need to do a bunch of importing and exporting to update all the default EA faces to 2x.

Link to comment
Share on other sites

What values are you comparing? nfshtool will do everything you need just edit the index.fsh before you import and change 128x256 to 256x512

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...