chakfu Posted July 13, 2005 Share Posted July 13, 2005 Ok, I'm trying to fix the Indians blue alternate so that the sleeves are the same color as the jersey! So, I opend up u005d.fsh in eagraphics editor, exported slvl and slvr, and used paint shop pro to do a color adjustment so they're a lighter blue. But how do I get them back into the u005d.fsh and into the game???? Using eagraph, it gets corrupted if I try to import the graphics into u005d.fsh if it's compressed. But if I do it when it's uncompressed, how do I compress it again and get it into models.big?? I tried eapatch u005d.fsh but it gave an error. I tried using fshed, but it wouldn't even let me import a .bmp - I saved as a .psp and imported, and for some reason the picture was moved to the side and a bit off, and the game crashed when I tried to play with it. Bottom line - this goes for portraits to - how am I supposed to compress the .fsh file to import it properly??????? Using eagraph to import seemed to help for portraits... Link to comment Share on other sites More sharing options...
chakfu Posted July 13, 2005 Author Share Posted July 13, 2005 Ah...eazip, not eaptach.... Link to comment Share on other sites More sharing options...
biker_jim_uk Posted July 13, 2005 Share Posted July 13, 2005 fshed does let you import bmps, it's kinda what is for Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.