AntiLeaf33 Posted July 15, 2005 Share Posted July 15, 2005 Ok, so I just finished editing the create-a-stadium, but now when I play a night game, the lights seem to glow a "missing texture" texture, instead of a white or whatever texture. I just went about looking through the cram32 file and I can't seem to pin point which file is causing this.....if anybody happens to know, tell me please!!! Link to comment Share on other sites More sharing options...
biker_jim_uk Posted July 15, 2005 Share Posted July 15, 2005 look at the original and your edited file, if you have used a cram from another stadium one of the sub files will have a different name. eg if you import a field from a different stadium it might be fld00 instead of fld01 etc Link to comment Share on other sites More sharing options...
AntiLeaf33 Posted July 15, 2005 Author Share Posted July 15, 2005 I didn't use a file from any other stadium...i just extacted the files I wanted to edit, editing them, put them back...and game on...i never even touched any lighting textures...and there seems like there are a few that this could be...so I'm trying to save some time here and see if anybody knows which file it is Link to comment Share on other sites More sharing options...
Hollywood Posted July 15, 2005 Share Posted July 15, 2005 It's a transparency issue. What are you using to import and export? Fshed? Link to comment Share on other sites More sharing options...
AntiLeaf33 Posted July 15, 2005 Author Share Posted July 15, 2005 It's a transparency issue. What are you using to import and export? Fshed? yes Link to comment Share on other sites More sharing options...
biker_jim_uk Posted July 15, 2005 Share Posted July 15, 2005 I don't think it is transparency it's most likely a file name, transparency would be a thick block of colour or an invisible one! Though I am prepared to be proved wrong! Link to comment Share on other sites More sharing options...
AntiLeaf33 Posted July 15, 2005 Author Share Posted July 15, 2005 Yeah, it does look more like a wrong file issue....I'll play around with it a bit after I get off work tonight Link to comment Share on other sites More sharing options...
Hollywood Posted July 15, 2005 Share Posted July 15, 2005 You should try using Nfshtool. I would come across the same problem some times with Fshed but life is good now with Nfsh. I found that when you open up a file with lighting images with transparencys after exporting it with Fshed the alpha file would dissappear for whatever reason. This drove me nuts. Link to comment Share on other sites More sharing options...
AntiLeaf33 Posted July 16, 2005 Author Share Posted July 16, 2005 Speaking of the apha channel on certain images...what format would be best for MVP? I know for the NHL series I use targas........i think Link to comment Share on other sites More sharing options...
Kriegz Posted July 16, 2005 Share Posted July 16, 2005 Did you just take the edited cram32 from the day version and put it into the night? Link to comment Share on other sites More sharing options...
AntiLeaf33 Posted July 16, 2005 Author Share Posted July 16, 2005 Did you just take the edited cram32 from the day version and put it into the night? I think thats what I may have done....I'm in the middle of ixing it now Link to comment Share on other sites More sharing options...
Kriegz Posted July 16, 2005 Share Posted July 16, 2005 ok, because the day file is missing some lighting images that the night has Link to comment Share on other sites More sharing options...
biker_jim_uk Posted July 16, 2005 Share Posted July 16, 2005 ok, because the day file is missing some lighting images that the night has just like I said, you mean? :wink: Link to comment Share on other sites More sharing options...
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