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What file edits the working scoreboard?


chakfu

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I just installed an update of Kauffman stadium, and found that it contains my pet peeve - it pastes a photo of a scoreboard over the working scoreboard that the default in the game has.

With the Jacobs field patch, I edited "jumbo.ord" and "jumbo.orl" so that the jumbotron worked again - essentially just moving the jumbotron so it sits in front of the "photorealistic scoreboard" which had covered up the jumbotron with a picture of somebody on the mariners who played against the tribe that day.

I tried putting the default cram32.fsh into the kaufday.big file and the scoreboard still wasn't there, so it's not a transparency issue with the sign. Actually there was a floating word "HOME" in LF where the stadium update has a dodge ad, so maybe the scoreboard got moved to LF and became that. I wonder if I can just move the scoreboard forward a bit so it superimposes over the 'photorealistic' but static scoreboard. Or maybe I could just import the .o files from the default for the scoreboard and they'll work again.

Anyone know?

Why do modders paste static graphics over working features of default stadiums anyway? Pretty dumb if you ask me.

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yeh it's dumb! Do you not think if it was easy to get the scoreboard they would do it or are they just putting a pic there to annoy you? It seems obvious to me that there is some other file that determines the moving parts of the board, and that when the Jumbotrons are moved to there correct postion then the data doesn't match and the scoreboard won't work.

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I don't see why it would be hard to just leave the scoreboard alone, most of the time you are just pasting new ads over the old ads - so if you leave a blank space or transparency where the old working jumbotron or scoreboard is, it should still work. Anyway, moving the jumbotron on that Jacobs field patch was pretty easily actually, just a matter of lining it up, you use oedit and move it around and adjust the dimensions and it behaves pretty normally wherever you put it.

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