YankeexDev Posted July 22, 2005 Share Posted July 22, 2005 I want to edit some players faces but they have a face number in the 900's and I know you can find someones elses headshape and skin tone. But how do you assign the player a number and put it in the models.big file? Link to comment Share on other sites More sharing options...
biker_jim_uk Posted July 22, 2005 Share Posted July 22, 2005 err, you chose a number and import it into the models.big Link to comment Share on other sites More sharing options...
Kriegz Posted July 22, 2005 Share Posted July 22, 2005 Might have a problem in the 900's, the game uses those for generics I think Link to comment Share on other sites More sharing options...
YankeexDev Posted July 22, 2005 Author Share Posted July 22, 2005 ok thanks thought so Link to comment Share on other sites More sharing options...
Filthy57 Posted July 23, 2005 Share Posted July 23, 2005 The question sounds more to me like he's asking how to assign a player a number. In order to do that, you need to open the models.big file in bigGUI and then find an unused number that you can use for that player. You then name the .fsh, .ord, and .orl files with that number, and then go into MVPEdit, find your player, go to the "appearance" tab, and change the player's face number. ^An example of a generic face number that you change to whatever number you designate. That's how I interpreted the initial question. Hope that helps. Link to comment Share on other sites More sharing options...
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