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Down on the Farm 5 and 6 on hold....


createbaseball

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these will be on hold until a numbering system is figured out by the face modders, to prevent duplicate numbers. Most of these faces were given numbers that are now used, so will need to be reworked.

look for them soon....

onthefarm53zf.jpg

onthefarm67wl.jpg

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these will be on hold until a numbering system is figured out by the face modders, to prevent duplicate numbers. Most of these faces were given numbers that are now used, so will need to be reworked.

look for them soon....

onthefarm53zf.jpg

onthefarm67wl.jpg

the numbering system is too much of pain in the *** to make, unless someone wants to do this, plus many of the #'s i have used have overlapped with ones that TK used. People who download them just need to change the numbers as they dont have every face installed anyway.

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Jogar: well, if thats what you guys are okay with. just seems like a waste of time for people who are downloading these things.

I'll see what I can come up with...I have been slowly keeping an excel sheet with the face numbers so far.

Cybernetic: thanks for the input.

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the numbering system is too much of pain in the *** to make, unless someone wants to do this, plus many of the #'s i have used have overlapped with ones that TK used. People who download them just need to change the numbers as they dont have every face installed anyway.

Not only do I basically have every face installed, I upload these faces for others too in the models.big. So I think my idea of starting from 850 would work best. (since I have no faces installed that are higher than 846.)

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bjbourg: thanks man! always glad when a face is "approved" by a fan of the team! :)

schmooz: I think that would work fine....some of the faces I am working on now are already in the 850's. we only have 50 more slots to go (doesnt go above 900).

if the other guys agree, we can AT LEAST make sure that we dont use the same numbers for the last 50 spots.

it can be as easy as Hory's portrait ID thread, where there is a sticky with the available numbers listed, and whenever one of us creates a new face, we list the name next to the number and it is no longer available

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bjbourg: thanks man! always glad when a face is "approved" by a fan of the team! :)

schmooz: I think that would work fine....some of the faces I am working on now are already in the 850's. we only have 50 more slots to go (doesnt go above 900).

if the other guys agree, we can AT LEAST make sure that we dont use the same numbers for the last 50 spots.

it can be as easy as Hory's portrait ID thread, where there is a sticky with the available numbers listed, and whenever one of us creates a new face, we list the name next to the number and it is no longer available

I agree with your suggestion about posting & using a system. I thought that was what was going to be done in the very beginning, otherwise I would have kept a read me on the number changes I had done.

On your comment about having only 50 slots left... are you sure there are only 50 more slots? What happens if you try a number such as 920, it won't work?

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I am awaiting bodhiball to retire, then for shmooz to add that to his models file and the SHAZAM we have all the freaking mega awesome faces including these. Anyone feel the same. (This is not intended to rush bodhiball, just me excercising patience and hoping at the same time shmooz releases one last mega version when bodhiball is totally done).

--------------------------------------------------------------------------------

PS, you said:

i DID see that!

fixed it ealier and also his eyebrows. just didnt get a new screen shot in.

I say: Yes sir, but the cheeck is sagging like he's a 55 year old lady no offense. It is just that your work is really THAT GOOD that one mistake face stands out. Like, a speck of pepper in a pile of salt for lack of a MUCH better analogy.

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hey Mo,

I agree with you about his face sagging...what I was saying is that I already fixed it, just didnt put the new screen shot up. the one you are seeing is old.

thanks for the compliment on my work!

and I wont be retiring anytime soon! ;)

I'll face mod til we run out of numbers! (but I am slowing down now)

Schmooz: I dont know what will happen if I go above 900. I'll give it a try.

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I still believe the 900 or less theory is just a theory...

sorry but it is not a theory it is a fact i just tested it out using face #999 and it crashed to desktop when i went to edit player

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