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player progression


Ineedaname

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I know that player progression is based off of how old a person is, the amount of stars he has and such. But i would like to know, does actually success within a season effect it? does a good season improve his stats and a bad season downgrade them? or is it just completely random based off of EA's formula. Also, i read somewhere that u can improve ratings through the mini games, is this possible? and if so, how would u access the mini games in a dynasty ( I have never done Spring Training so I dont know if their accessable there). Thanks to any imformation regarding this.

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then what does bills progression mod do?

His mod adjust how much the players progress each year based on star power and age. EA's default progress.big made it so after 10-15 simmed seasons most batters had 90+ contact and power making stats unrealistic. Bill toned this part and others down.

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  • 1 month later...

It's also not working at this point, apparently. I think patch 3 broke it, and it was never tested with patch three because we were done before it came out. Right now, it looks like all rookies have a baserunning value of 0. I can look in the rookie.big file and extract the baserunning ability file and verify that the values in the file are correct (no one should be below 15), but the draft just ignores it.

I'm doing some troubleshooting but I'm not optimistic.

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I got it. Before the third patch, EA allowed changes in the baserun.csv values file, including regrouping of positions (so if they had a group that only had catchers, and you wanted to add third baseman to that group and give them the same values, you could). After patch 3, though, that didn't work anymore, so the game stopped using that particular file. I uploaded a fix--the mod still says "v2" in the title, but the description of the download should note the change, I think. It's not available yet for download, but it should be available shortly.

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