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What file determines the color of skin on body of player?


UncleMo

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Hi. I am not talking about how do I assign skin tones via MVP Edit or through the player attrib file. I'm talking about How can I make it so the game has, say 2 asian faces in the CAP screen, and the body will match the skin tone of the face.

For a further example, what if I want to take the asian generic face from 2004, the fsh, the ord, and the orl file, import them into MVP 2005 so we can all have 2 asians as rookies and in the CAP screen. I want the body of the second one imported to have matched up skin tones, the same as that of the regular asian already in the game. How do I go about doing this?

I don't want to go through draft time and have rookies generated and one asian look normal while the other asian face generated during the draft have the skin tone slightly off.

Thanks for helping me. Mo.

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