Digital_Utopia Posted December 16, 2005 Share Posted December 16, 2005 I don't suppose anybody knows where the .ord and .orl for the body meshes are kept? if so I'd appreciate a tip...(already checked the models.big file...and only thing I noticed were the uniform textures, number/letter textures, face textures, and hair/goatee alphas, and of course the face meshes.... Link to comment Share on other sites More sharing options...
MarlinsMS_35 Posted December 16, 2005 Share Posted December 16, 2005 i think its in inistatz under data and is listed in EAgraph as models/textures/flesh.fsh Link to comment Share on other sites More sharing options...
Digital_Utopia Posted December 16, 2005 Author Share Posted December 16, 2005 i think its in inistatz under data and is listed in EAgraph as models/textures/flesh.fsh ah! thanks alot....I didn't even bother to notice that initstaz.big had a .big file in it ...wow, that was a pain....apparently none of the BIG tools seem to like any of the ord/orl files in the initstay.big/initpurge.big files. only way I was able to pull it off was to get DOLFFIN, view the hex on the .ord file in Initstay.big, copy and paste the hex into Hex Workshop, and save it as the .ord file...and do the same with the .orl file in Initpurge.big (located in the initprgz.big). and then of course use ord2o to change it into an .o file Link to comment Share on other sites More sharing options...
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