Jump to content

MVPEDIT and Ultimate Rosters v 4.72


DodgersBlues

Recommended Posts

Everytime I try to export the dat files from the .mbe in the Ultimate Rosters it causes the batting minigame to crash. The reason I use MVPEDIT is so I can use Barry Bonds with a patched cyberface in the batting minigame. If I just install Ultimate Rosters v 4.72, the batting minigame does not crash it only happens after I patch Bond's face the and then export the dat files. Any ideas? Could I be patching the cyberface wrong? Or is MVPEDIT corrupting some files? :?

Link to comment
https://www.mvpmods.com/forums/topic/16736-mvpedit-and-ultimate-rosters-v-472/
Share on other sites

Yes. You must install everything using the .dat-files and overwrite in order to fix the batting mini game crash issue.

What do you mean? All I do is load the .mbe you provided and modify the face number. Then I export all the dat files to my database folder while overwriting the old ones.

What do you mean? All I do is load the .mbe you provided and modify the face number. Then I export all the dat files to my database folder while overwriting the old ones.

The glitch is created when you export the .dat-files from MVPedit based off the .mbe-file. You could always try and create your own .mbe-file by importing the .dat-files included in the download. Then do your Bonds changes and export the rosters as usual. I think that's a way to work around the glitch but I'm not sure.

The glitch is created when you export the .dat-files from MVPedit based off the .mbe-file. You could always try and create your own .mbe-file by importing the .dat-files included in the download. Then do your Bonds changes and export the rosters as usual. I think that's a way to work around the glitch but I'm not sure.

That did the trick.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...