krawhitham Posted January 7, 2006 Share Posted January 7, 2006 THIS IS A TEST THIS IS NOT A BETA BUT AN ALPHA IT MIGHT **** UP YOUR FILES put the UNRARED files in you MVPedit folder Link to comment Share on other sites More sharing options...
krawhitham Posted January 7, 2006 Author Share Posted January 7, 2006 7 downloads and no feedback? what up with that Link to comment Share on other sites More sharing options...
biker_jim_uk Posted January 7, 2006 Share Posted January 7, 2006 perhaps no-one has had time to try yet?? Link to comment Share on other sites More sharing options...
jscand Posted January 7, 2006 Share Posted January 7, 2006 This is great!!!! It seems to work fine. I will keep playing around with it but I can now go through MVP Edit with a full set of portraits and cyberfaces without getting error messages. Think there is any chance you can now move on to figuring out how to allow more cyberfaces in the game? :) Link to comment Share on other sites More sharing options...
jdrogers1969 Posted January 7, 2006 Share Posted January 7, 2006 I just downloaded and installed and I have not gotten any errors yet Great Work :) Link to comment Share on other sites More sharing options...
krawhitham Posted January 7, 2006 Author Share Posted January 7, 2006 btw how it works Rglass used gfxpak to pull and put back files in the portraits & models.big files As we know gfxpak has a 3000 file limit, but rglass was nice enough to use batch files to extract and put back the files here is rglasses batch file to unpack a portrait %3 -u %1 %2.fsh %4 %2.fsh %1 = portrait.big %2 = player audio/photoID %3 = gfxpak %4 = fshtool so here is what the batch file was really doing gfxpak -u portrait.big XXXX.fsh fshtool XXXX.fsh the XXXX stands for whatever player you are looking at in MVPedit %1 - %4 can not be changed, it comes from the MVPedit program itself, only rglass can change thoose values (he has the source code for MVPedit) IMPbig does not have a file limit program here is the command to extract a file from a BIG archive using IMPbig impbig /e archive.big XXXX.fsh XXXX.fsh so here is how to do that with Rglass' preset variables, Here is my new batch file ImpBIG.exe /e %1 %2.fsh %2.fsh %4 %2.fsh for the face unpacker batch file here is rglass' %3 -u %1 %2.fsh %2.ord %2.orl %4 %2.fsh the varibles are almost the same but for this batch file %1 = models.big here what really happenes gfxpak -u models.big cXXX.fsh cXXX.ord cXXX.orl fshtool cXXX.fsh here is how to do that with impbig ImpBIG.exe /e %1 %2.fsh %2.fsh ImpBIG.exe /e %1 %2.ord %2.ord ImpBIG.exe /e %1 %2.orl %2.orl %4 %2.fsh now IMPbig does not allow for deleting files inside BIG archive for that I'm using EAzip here is MVPedit's batch to delete a file %3 -d %1 %2.fsh which is gfxpak -d portrait.big XXXX.fsh my work around eazip -s -d %1 %2.fsh del %1.bak the 2nd line is because EAzip makes a backup of your portraits.big file, the 2nd line delete that file deleting files will be slower than before because it is making like a 200MB backup file Link to comment Share on other sites More sharing options...
krawhitham Posted January 7, 2006 Author Share Posted January 7, 2006 Think there is any chance you can now move on to figuring out how to allow more cyberfaces in the game? Already been down that lonely road faces HAVE to be 4 character long they HAVE to start with a "C" the other 3 characters have to be #'s 901-915 is reserved by the game for generic faces I forget what happens when you try #'s above 915 but I'm 99.999% sure it did not work Link to comment Share on other sites More sharing options...
tebjr Posted January 7, 2006 Share Posted January 7, 2006 Great job Kraw! Just downloaded it and it works great. No problems so far. Awesome work! Link to comment Share on other sites More sharing options...
MarlinsMS_35 Posted January 7, 2006 Share Posted January 7, 2006 when i download what do i do where do i extract it what .bat do i click? it looks great if i can figure out how to get it to work Link to comment Share on other sites More sharing options...
tebjr Posted January 7, 2006 Share Posted January 7, 2006 I took the batch files i downloaded and used them to overwrite the existing batch files in theMVPedit folder. Link to comment Share on other sites More sharing options...
tebjr Posted January 7, 2006 Share Posted January 7, 2006 Hey Kraw, what makes the pics load in faster now? Before it took them a few seconds to load. Now as soon as I click on a player, the portrait is there. Link to comment Share on other sites More sharing options...
MarlinsMS_35 Posted January 7, 2006 Share Posted January 7, 2006 i extraced them to the mvpedit folder and still no luck, do i have to run the batch files? Link to comment Share on other sites More sharing options...
tebjr Posted January 8, 2006 Share Posted January 8, 2006 Kenny, I extracted them to MyDocuments, them moved them to the MVPedit folder and overwrote the existing batch files. Link to comment Share on other sites More sharing options...
krawhitham Posted January 8, 2006 Author Share Posted January 8, 2006 do I need to make an installer for this? no big deal if I do, just need to know Link to comment Share on other sites More sharing options...
Totte Posted January 8, 2006 Share Posted January 8, 2006 I feel stupid for asking this and I've tried searching the fourms for guidance but how do I get my portraits to show up in MVPedit after exporting the newly downloaded .bat-files there? Thanks :oops: Link to comment Share on other sites More sharing options...
krawhitham Posted January 8, 2006 Author Share Posted January 8, 2006 tools -> options -> make sure Show Player Portrait (slower) & Show Player Faces (slower) are checked. also make sure the MVP Baseball Data Directory is set right Link to comment Share on other sites More sharing options...
Totte Posted January 8, 2006 Share Posted January 8, 2006 tools -> options -> make sure Show Player Portrait (slower) & Show Player Faces (slower) are checked. also make sure the MVP Baseball Data Directory is set right Thanks mate! I missed out on the mvp2005/data folder thing. I had it set to data/database 'cause of all the roster work I'm doing... Thanks again :) Link to comment Share on other sites More sharing options...
MOKI Posted January 8, 2006 Share Posted January 8, 2006 I didn't test your file but when I do what you told Totte to do so MVPedit can show the portraits, I get a gfxpak.exe error and it closes the options window and takes me back to the main MVPedit window. I set it to the right directory but the error appears... What is going wrong and how can I fix it? Link to comment Share on other sites More sharing options...
krawhitham Posted January 8, 2006 Author Share Posted January 8, 2006 then you did not copy the files over to the correct folder, gfxpak will no longer be used when you do Link to comment Share on other sites More sharing options...
MOKI Posted January 8, 2006 Share Posted January 8, 2006 Again, this isn't a problem with your file. It's something I tried because you told Totte to so I did myself. I didn't try your files, I did it with the original files intact. Link to comment Share on other sites More sharing options...
biker_jim_uk Posted January 8, 2006 Share Posted January 8, 2006 OMG! This is why Kraw made the file! To fix the gfxpack error!!! BTW great find Kraw, works much quicker and no probs so far Link to comment Share on other sites More sharing options...
D.M.Z. Posted January 8, 2006 Share Posted January 8, 2006 The fix works like a charm. I wish this was around last year...thanks. Link to comment Share on other sites More sharing options...
krawhitham Posted January 10, 2006 Author Share Posted January 10, 2006 I have edited the main EXE, so it will import 2X portraits & 2X faces the draw back is that it is hard coded in the EXE, you would have to run one EXE if you wish to import either a 1x portrait or 1x face, and a different EXE to import 2X faces or 2X portraits. plus I do not know if Rglass will allow his exe to be uploaded here, but I guess I could make it a patch who wants to be the guinea pig that tests it, all I can say is that it is working for me Link to comment Share on other sites More sharing options...
golfguy10 Posted January 15, 2006 Share Posted January 15, 2006 Kraw - Nice work on the mods - fixed my MVPEDIT no photo problem. Thanks. Link to comment Share on other sites More sharing options...
patsfan Posted January 23, 2006 Share Posted January 23, 2006 Kraw, is this file still available? When I try to download it from the link you provided I get a diagnostic error and it says the archive is either an ubknown file or corrupted...and the RAR is empty....... Link to comment Share on other sites More sharing options...
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