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distance field of view


poconoman11

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I am in the middle of making a series of fielding view cams for most stadiums, But i am having trouble understanding what distance field of view

means. for example

0xf8876c75 111<FieldingView3>;0 0;1 0;2 0;3 0;4 1;5 0;6 1;7 ;8 ;9 ;10 0;11 1;12 ;13 Hit Vector;14 1;15 0.000;16 0.000;17 0.000;18 0.000;19 83.333;20 50.00;21 350.000;22 -OffsetX#OffsetY#OffsetZ;23 -OffsetX#OffsetY#OffsetZ;24 0.200;25 2#0.000000e+000,8.200000e-001,3.142858e-002#3.141593e+000,9.500000e-001,0.000000e+000#;26 ;27 0.00;28 0;29 170.000;

how would i get the correct measure per camera location?

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