NYM Posted January 23, 2006 Share Posted January 23, 2006 Can anyone please tell me how I can mod my created stadium or any other stadium in general? I have no clue what to do, and since the FAQ with Pirates turorial has been deleted, I don't know what else to do. I don't want to hex edit the files because I heard that is harder then O-Edit. SO please someone with knowledge, guide me!!! Link to comment Share on other sites More sharing options...
MarkB Posted January 23, 2006 Share Posted January 23, 2006 If you only want to do graphics changes, open the stadium.big file with EAGraph, extract cram32.fsh, then use NFSHTool to make a folder containing the images from the cram32.fsh file. Just drag it onto the .exe file and it should create the folder. When you're done with the changes, ruhn the index.fsh file, then just do the opposite of above and copy the stadium file to the datastadiums folder. Link to comment Share on other sites More sharing options...
NYM Posted January 23, 2006 Author Share Posted January 23, 2006 Where would one find NFSHTool. I checked your FAQ, but all the links are dead. Link to comment Share on other sites More sharing options...
NYM Posted January 23, 2006 Author Share Posted January 23, 2006 Ok, I checked out Google, Yahoo, AOL Keyword, and even asked some members where I can find NFSHTool. Where is it? I can't find a download for this anywhere. If anyone can help me out, that would be very much aprreciated. Link to comment Share on other sites More sharing options...
carter Posted January 23, 2006 Share Posted January 23, 2006 It was really hard to find. Here it is: NFSHTOOL ... maybe not. Link to comment Share on other sites More sharing options...
Thome25 Posted January 23, 2006 Share Posted January 23, 2006 It was really hard to find. Here it is: NFSHTOOL ... maybe not. :lol: Link to comment Share on other sites More sharing options...
NYM Posted January 23, 2006 Author Share Posted January 23, 2006 Looked in 2005, but not in 2004. Just shows how lazy I really am, doesnt it Carter. Link to comment Share on other sites More sharing options...
Pirate Posted January 24, 2006 Share Posted January 24, 2006 The tutorial is in 2004 as well. Link to comment Share on other sites More sharing options...
biker_jim_uk Posted January 24, 2006 Share Posted January 24, 2006 you could always use that 'SEARCH' button on the top of the downloads page! Link to comment Share on other sites More sharing options...
carter Posted January 24, 2006 Share Posted January 24, 2006 you could always use that 'SEARCH' button on the top of the downloads page! Cosigned. Link to comment Share on other sites More sharing options...
NYM Posted February 10, 2006 Author Share Posted February 10, 2006 If you only want to do graphics changes, open the stadium.big file with EAGraph, extract cram32.fsh, then use NFSHTool to make a folder containing the images from the cram32.fsh file. Just drag it onto the .exe file and it should create the folder. When you're done with the changes, ruhn the index.fsh file, then just do the opposite of above and copy the stadium file to the datastadiums folder. I have a question. In the cram32.fsh file, just say I was edtiting the image of the scoreboard. There is four different pictures of the scoreboard. Here is what I'm talking about: As you can see I edited 0038-4 but when I originaly started, 0038-1, 0038-2, 0038-3, and 0038-4 were all the same. Now here is what I want to know. Why are there four different pics of the scoreboard? Do I have to edit all four of them to make it appear that way in the game? Do I just edit one of them? Would something go wrong if I edited just 0038-4 and not the others? Also, Mark, I'm good until you get up to "run the index.fsh file". Do you mean run the .index.fsh file that is in the cram32.fsh file? Because when I went to click on it, it would'nt let me run it. If you dont mean the index.fsh in the cram32 file, where would it be located? Link to comment Share on other sites More sharing options...
krawhitham Posted February 10, 2006 Share Posted February 10, 2006 use fshtool not nfshtool Link to comment Share on other sites More sharing options...
krawhitham Posted February 10, 2006 Share Posted February 10, 2006 if you want to go new school, you can use gfshmgr to extract the cram32 file it will give you ONE image instead of four in a DDS file the DDS replaces all four of the images and their alphas so it is really 8 images in 1 Link to comment Share on other sites More sharing options...
NYM Posted February 10, 2006 Author Share Posted February 10, 2006 So just download gfshmgr, and I just have to edit that one image? Cool. Link to comment Share on other sites More sharing options...
krawhitham Posted February 10, 2006 Share Posted February 10, 2006 yep Link to comment Share on other sites More sharing options...
NYM Posted February 10, 2006 Author Share Posted February 10, 2006 yep Cool, if I get everything working correctly, I'll have a preview of my Mets CAS (Corona Park) tonight. Question with the ads though. How do I know where certain ads will end up. When I open up the cram32 file they just have a whole bunch of ads bunched together in one screen. I want to know where individual ads go. Like the ad on top of the restaruant in the CAS. What file would that be in? Link to comment Share on other sites More sharing options...
krawhitham Posted February 10, 2006 Share Posted February 10, 2006 oedit Link to comment Share on other sites More sharing options...
NYM Posted February 10, 2006 Author Share Posted February 10, 2006 Where do I find gfshmgr? I checked in the dowloads section but no luck. Link to comment Share on other sites More sharing options...
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