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Help! I've managed to screw up my portrait.big file.


GoChiefs

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I've screwed up my portrait.big file apparently. The game crashes if I try to run it.

I was trying to update Chad Bradford's cyberface via BigGUI and FSHed.

Any idea what's wrong? I checked and all the .fsh files are compressed.

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Are you suggesting I should use EA Graphics Editor instead? I've always used BigGUI and Fshed to edit portraits.

If I upload my portraits.big file somewhere do you think you could take a look at it?

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sure, PM the link

here is a way to do it

after you get the fsh file done, use my generic installer, it will compress the file and insert it in portrait.big without corrupting the files

Thanks, it will take some time to upload it.

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1004 is in GIMX format

FSHTool generated file -- be very careful when editing


1004.fsh


QFS


SHPI 1 objects, tag GIMX


BUFSZ 262304


NOGLOBPAL


1004 0000.BMP


BMP 7D +1 128 128 {0 0 0 0}


alpha 0000-a.BMP
GIMX is not a format MVP uses. MVP use G357
FSHTool generated file -- be very careful when editing


1004.fsh


QFS


SHPI 1 objects, tag G357


BUFSZ 262720


NOGLOBPAL


!PAD 8 4275792045525453


1004 0000.BMP


BMP 7D +2 128 128 {0 0 0 0}


alpha 0000-a.BMP


ETXT 69 64 16 {0 0 0 0}


EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00


ETXT 70 1004%00%00%00%00%00%00%00%00


#END

the metal bin at the end of the file is needed

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I take it the format problem is FSHed related.

use fshtool or mvpedit (which user fshtool but it is a nice frontend)

I replaced 1004 with the original 1004 from the stock portrait.big and it still crashed.

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