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How can I Add My Own Portrait to the Game


MadHatter

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Take your picture, resize/crop it to about 128px wide x 155px tall. Open a new layer, and color in everything that's not you and your hat/whatever black. Copy this layer out to a separate file, so that it's just the black mass of nothing + either white or transparency in the middle where your portrait used to be.

Open EA Graphics Editor, export a portrait .fsh file from the ingame/portraits.big folder. Use fshtool to break it apart in the new folder, and take the resulting two bitmaps, 0000.bmp and 0000-a.bmp into your graphics program. Make them all white, then paste your portrait into 0000.bmp and save, and your black outline into 0000-a.bmp and save. Then double click on the index file in the folder to regroup them into the fsh. Open the fsh with TextPad and find the number of the fsh you exported, change it to the number of your player's portrait/audio ID, and then rename the file to the same number. Re-import with EA Graphics Editor. That should be it.

If you want to do 2x, then find a 2x portrait to make the fsh from and double the numbers I gave you before.

--Eric

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the FAQ uses total commander. You do not need that. Follow it to the point where you have the .bmp and the alpha and use MVPedit to import them. Between the faq and the info AstroEric gave you should have the info you need.

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OK, I'm getting there... I've gotten to this point, but how to I do the following? I'm in EA Graphics Editor, but I can't find the fsh tool.

Use fshtool to break it apart in the new folder, and take the resulting two bitmaps, 0000.bmp and 0000-a.bmp into your graphics program.

Thanks for your help.

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