SwinginSoriano Posted March 3, 2006 Share Posted March 3, 2006 Add some pressboxes and a steeper incline for the seats and the stadium will be perfect. Looks great! Link to comment Share on other sites More sharing options...
MarkB Posted March 8, 2006 Share Posted March 8, 2006 Kevin Thompson makes a diving catch in S.T. Link to comment Share on other sites More sharing options...
MarlinsMY Posted March 18, 2006 Author Share Posted March 18, 2006 Sorry that the work has been going slowly, but I have a lot of schoolwork to do. Here's two shots of the right side of ads. Right now, it's just the ads themselves, and hopefully I will add an effect to make them appear that they are tarps as in the real Legends Field. (The Chase Bank ad is just a place holder... I created the hockey ad that is supposed to be there, but I accidently saved over it making another ad, so it will have to be re-done.) Getting the ads to display correctly is a very inconvenient process, but as more of them are added, it is beginning to look pretty good. Link to comment Share on other sites More sharing options...
DJEagles Posted March 18, 2006 Share Posted March 18, 2006 What a beautiful looking mod, I am not a Yankees fan, but I am excited to see the finished product! Nice job! Link to comment Share on other sites More sharing options...
MarkB Posted March 18, 2006 Share Posted March 18, 2006 Yep, looks great! Link to comment Share on other sites More sharing options...
Kriegz Posted March 18, 2006 Share Posted March 18, 2006 Just amazing work man. Link to comment Share on other sites More sharing options...
RBaggio10 Posted March 18, 2006 Share Posted March 18, 2006 Excellent work! Looks good. Link to comment Share on other sites More sharing options...
BudHawk Posted March 18, 2006 Share Posted March 18, 2006 Wowser, great job man. Link to comment Share on other sites More sharing options...
pujols Posted April 30, 2006 Share Posted April 30, 2006 That 3rd pic looks awesome. Link to comment Share on other sites More sharing options...
D-Unit Posted April 30, 2006 Share Posted April 30, 2006 looks great. Link to comment Share on other sites More sharing options...
D-Unit Posted May 20, 2006 Share Posted May 20, 2006 not bumping it but how is progress going on the stadium? Link to comment Share on other sites More sharing options...
MarlinsMY Posted May 22, 2006 Author Share Posted May 22, 2006 Progress is going very slowly. I haven't touched it in about a month; maybe more. I had a lot of other stuff going on (finishing up the school year being the biggest). I have finished the outfield ads except for the top of the wall, and the scoreboard is now functioning, because I think it's in a more accurate place than it was it previous updates. I don't have too much to do this week, as school just ended and I'm starting an internship next week, so I might have time to work more on Legends. Until then, here are screenshots of the wall & scoreboard. Link to comment Share on other sites More sharing options...
MarkB Posted May 22, 2006 Share Posted May 22, 2006 Looks great! Link to comment Share on other sites More sharing options...
hockeycoaster Posted June 13, 2006 Share Posted June 13, 2006 Any news on this stadium, it really looks great so far Link to comment Share on other sites More sharing options...
Guest JWClubbie Posted September 9, 2006 Share Posted September 9, 2006 Any News? Link to comment Share on other sites More sharing options...
JoeyMcM93 Posted September 9, 2006 Share Posted September 9, 2006 These screenshots look great. Looking forward to the release. Link to comment Share on other sites More sharing options...
jogar84 Posted September 9, 2006 Share Posted September 9, 2006 Wow this really looks terrific. Link to comment Share on other sites More sharing options...
MarlinsMY Posted September 9, 2006 Author Share Posted September 9, 2006 Unfortunately, I didn't really have much of a chance to work on the stadium over the summer. It's a really hard project to get into, since there are two files providing the major geometry. There are a few small developments, however. Note that the stadium really has a long way to go - I'm just showing really tight shots to make it look good. Most notably, the perimeter walls need to be retextured so they are all blue. Anyway, the screenshots: Link to comment Share on other sites More sharing options...
joelsut Posted January 23, 2007 Share Posted January 23, 2007 any news? was this ever released? Link to comment Share on other sites More sharing options...
MarlinsMY Posted January 23, 2007 Author Share Posted January 23, 2007 any news? was this ever released? Not yet - it's getting closer to release. I hope that it will be done before/during Spring Training, but I can't make any guarantees. I can say what's been done since the last update. 1. First and foremost, both bullpen areas have been developed. The first base side was created first, and it took probably 6 hours or so to make. Shown here is the third base side, which probably didn't take so long since I knew how I wanted to structured things. Unfortunately, it still looks rather basic, but I still would like to add more of the fences and other things that each bullpen has. 2. All of the non-ad walls are now blue. Unfortunately, it's a solid blue. Because of the complexity of the wale part's mapping, it's impossible to create the illusion of panels - or at least it's impossible now that I've messed it up... 3. Ground all the way around the visible part of the stadium has been placed. Since Yankee Stadium is an enclosed entity, EA didn't care to add any ground. This was also pretty grueling - it took all of last night. The mapping is pretty rough, but I just cared about seeing it function in the game. Unfortunately, I used mstadium.o, so at the moment some pieces are disappearing at some angles. I can't switch mstadium and removable, because then the pieces of removable.o wouldn't be visible. I might end up essentially re-building my ground in the current removable.o by finding parts that share a common texture. 4. The sky/luxury/pressboxes have been added. The pillars that hold the "Y-A-N-K-E-E-S" signs also separate each skybox, but for the time being, they are 2D. If I can find enough polygons somewhere, I'll eventually make those 3D as well. In the picture, you'll see the facade is stretched in this place. It's pretty hard to edit well, so I've been avoiding it - hopefully, it will be eventually evenly-spaced. 5. Remember the rotating Yankee logo animated screen from EA's Yankee Stadium? I've converted that to the backstop ad board - in the last screenshot, you can see a graphic with a "1" and a smiley face. That was my test. Using ganim.csv, it now gives a different ad every inning (the same way the inning number on the scoreboard is changed). I'll have authentic ads, seen during the 2006 Spring Training games. I haven't made those up there, but I know the technology works. Anyway, with all that over, here's the list of what I have to do (I've probably forgotten some things): 1. Change background (we're not in New York!) 2. Add Raymond James Stadium (in the RF background) 3. Make backstop ads 4. Rework the ground 5. Make the slybox pillars 3D 6. Rework the facade 7. Add a "tarp" texture to the outfield ads 8. Add the practice fields? 9. Change datafile (camera angles/bullpen and dugout locations) - don't know how to do 10. Work on colors/shading (the biggest and most daunting task!) Thanks for the interest. Link to comment Share on other sites More sharing options...
The Big O Posted January 23, 2007 Share Posted January 23, 2007 Not yet - it's getting closer to release. I hope that it will be done before/during Spring Training, but I can't make any guarantees. I can say what's been done since the last update. 1. First and foremost, both bullpen areas have been developed. The first base side was created first, and it took probably 6 hours or so to make. Shown here is the third base side, which probably didn't take so long since I knew how I wanted to structured things. Unfortunately, it still looks rather basic, but I still would like to add more of the fences and other things that each bullpen has. 2. All of the non-ad walls are now blue. Unfortunately, it's a solid blue. Because of the complexity of the wale part's mapping, it's impossible to create the illusion of panels - or at least it's impossible now that I've messed it up... 3. Ground all the way around the visible part of the stadium has been placed. Since Yankee Stadium is an enclosed entity, EA didn't care to add any ground. This was also pretty grueling - it took all of last night. The mapping is pretty rough, but I just cared about seeing it function in the game. Unfortunately, I used mstadium.o, so at the moment some pieces are disappearing at some angles. I can't switch mstadium and removable, because then the pieces of removable.o wouldn't be visible. I might end up essentially re-building my ground in the current removable.o by finding parts that share a common texture. 4. The sky/luxury/pressboxes have been added. The pillars that hold the "Y-A-N-K-E-E-S" signs also separate each skybox, but for the time being, they are 2D. If I can find enough polygons somewhere, I'll eventually make those 3D as well. In the picture, you'll see the facade is stretched in this place. It's pretty hard to edit well, so I've been avoiding it - hopefully, it will be eventually evenly-spaced. 5. Remember the rotating Yankee logo animated screen from EA's Yankee Stadium? I've converted that to the backstop ad board - in the last screenshot, you can see a graphic with a "1" and a smiley face. That was my test. Using ganim.csv, it now gives a different ad every inning (the same way the inning number on the scoreboard is changed). I'll have authentic ads, seen during the 2006 Spring Training games. I haven't made those up there, but I know the technology works. Anyway, with all that over, here's the list of what I have to do (I've probably forgotten some things): 1. Change background (we're not in New York!) 2. Add Raymond James Stadium (in the RF background) 3. Make backstop ads 4. Rework the ground 5. Make the slybox pillars 3D 6. Rework the facade 7. Add a "tarp" texture to the outfield ads 8. Add the practice fields? 9. Change datafile (camera angles/bullpen and dugout locations) - don't know how to do 10. Work on colors/shading (the biggest and most daunting task!) Thanks for the interest. Looking good, it's nice to see another mod with animation. Those default EA animations stunk but they sure were great to use for other things. A suggestion for your removable.o/mstadium.o dilemma - in the Fenway mod I was able to copy mstadium.o and rename it to removable.o thus having two Fenways to work with with the verts mapping to the same parts. It was so much easier than having to move everything around and I was able to reference things a lot easier. Plus there were no "missing textures" because all the parts mapped to the same .bmps. You could always export your mstadium.o file parts that you used for the ground and import them into the new removable.o Yankee Of course I don't know how much actual work you have done in the currrent removable.o file, however, if the ground was really hard to to do compared to the other stuff, that might be a good option. Add to the fact you could recover the wall mapping as well and it looks even better. Of course hiding 150 parts that you don't want is the biggest pain in the *** of the merging process and it might not be something you want to go through again (I've got 66% of Fenway under home plate for my removable file, so I know how much that sucks). Anyway just a suggestion, keep up the good work. Stadium modders such as myself are indebted to you for discovering the removable.o merge process. :wtg: Link to comment Share on other sites More sharing options...
Guest JWClubbie Posted January 23, 2007 Share Posted January 23, 2007 This would definatly add to the Spring Training Mode for MVP!!! As Well as Ft. Lauderdale. Link to comment Share on other sites More sharing options...
MarkB Posted January 24, 2007 Share Posted January 24, 2007 Still looking great! Link to comment Share on other sites More sharing options...
Guest Posted February 19, 2007 Share Posted February 19, 2007 I hope this project is still going forward. Spring Training has started and this mod looks amazing so hopefully things are still progressing. A great job so far though! Link to comment Share on other sites More sharing options...
D-Unit Posted February 25, 2007 Share Posted February 25, 2007 I love the work you're doing now, hopefully you can finish it soon to show the world your hard work. Link to comment Share on other sites More sharing options...
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