Mav3rek Posted April 20, 2006 Share Posted April 20, 2006 I'm trying to Mod pro player stadium so that I can make it into my own to use when I move the Marlins to Vegas, but I'm having trouble figuring out which wall parts in Oedit are the actual outfield walls. Does anyone know what these are? Also, if anyone has the info on outfield wall parts for any of the following stadiums it would save me a TON of work. Thanks for any help guys! Comerica Bank One PNC Tropicana Minute Maid Wrigley Thanks again! Link to comment Share on other sites More sharing options...
Mav3rek Posted April 20, 2006 Author Share Posted April 20, 2006 Ok, cancel the request about wall parts, I think I might have it. But here is my new question: I'm just trying to mess around with the file to get a feeling for modding stadiums and changing wall depths and whatnot. So I've significantly moved left field in by a LOT, but the outfielders still line up behind the walls, and when a ball goes over the wall it doesn't count as a homer, it just keeps going until it goes over the original walls. Or it will just go through the wall I moved. What do I need to change to get the game to reflect my new wall locations. I have updated wall.dat for the new wall position, but the game shows it visually, but doesn't recognize it physically. Any suggestions? Oh, by the way if anyone has any of the info I requested in my previous post go ahead and let me know just so I can double check... THANKS! Link to comment Share on other sites More sharing options...
Pirate Posted April 21, 2006 Share Posted April 21, 2006 All of the information for the collision data is contained within the wall.dat file included with every stadium. What kind of wall info are looking for? Link to comment Share on other sites More sharing options...
Mav3rek Posted April 25, 2006 Author Share Posted April 25, 2006 I'm looking for the info that will make the wall playable in the game. Right now I can see it, but the game doesn't recognize it, players and the ball just passes through it as if it's not there. Link to comment Share on other sites More sharing options...
Pirate Posted April 25, 2006 Share Posted April 25, 2006 It is in the wall.dat file. Make sure your wall.dat file is decompressed you should see a load of numbers. Those are the numbers you need to edit. Each corresponds to an x, y and z value recognized by the game. Link to comment Share on other sites More sharing options...
northpaw Posted April 25, 2006 Share Posted April 25, 2006 pirate...your smart Link to comment Share on other sites More sharing options...
Mav3rek Posted April 25, 2006 Author Share Posted April 25, 2006 I did edit the wall.dat file and compressed it back into the game. I extracted using biggui and edited it and then replaced it. Whenever I edited the stadiums in Oedit, the changes were never in the game until I edited wall.dat to recognize the changes. Any other clues? I might have just messed up and skipped a step, but I'm almost sure I did it right. I'll try again and see. Link to comment Share on other sites More sharing options...
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