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Tulsa Drillers uni wip


Royal Blues

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Just need to make portraits for these and some minor touchups and they should be up tonight.

homewip012sz.jpghomewip029qe.jpg

roadwip010pz.jpgroadwip029jm.jpg

altwip013gc.jpgbpwip013ui.jpg

On the road unis, the white stroke around "Tulsa" was on the eps file, but it doesn't look right at all. Can anyone confirm if it's there on the actual jersey?

Also, can anyone tell me which, if any, of these uniforms have names on the backs?

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phillip: thanks for the link...that's a very useful site, and I'll be using it for future releases.

jim: these screens are from my first check on the unis in-game. I seem to have problems figuring how much to stretch the logos horizontally on the first try. I'm realizing now just how much the logo gets compressed once it's ingame. At any rate, they'll definitely be fixed before they're released. I'm guessing the Beavers' cap logos looked fine in my release thread?

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Oh I know, and I took your suggestion. I meant in my release thread under Announcements...there's a new pic posted there with the logo adjusted as you suggested, and it looks tons better.

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I do too, but I ran into a problem with a couple logos, such as my Wranglers' BP cap: it's an oval shape, and ingame, the top arc gets stretched up, so the top half is still oval, but the top half is more rounded...kind of looks like it's got a humpback if I make it too big.

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glad I could help :D

I don't know if you do this but you can get nice effects with internal bevel and overlay a stiching type effect first, this looks ok when resized to fit the cap.

Image1.jpg

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