Ghostdog Posted May 4, 2006 Share Posted May 4, 2006 Recently i've installed the Reds Cyberface pack and assigned their numbers via MVPedit. But i didn't notice that Dave Williams' number is actually the number of Barry Bonds. How do i bring back Bonds' face? I've tried to give Williams a generic face, but Bonds still has the face of Williams. Do i have to reinstall the models.big or is their any other solution for my problem? THX for any suggestions... Link to comment Share on other sites More sharing options...
UncleMo Posted May 4, 2006 Share Posted May 4, 2006 look to see what number bonds is in your models.big file, and then make that the number in mvp edit. Link to comment Share on other sites More sharing options...
big shmooz Posted May 4, 2006 Share Posted May 4, 2006 UncloMo... that's not going to work. He already installed the cyberface pack. Therefore Bonds face in the models.big is gone. What he needs to do is reinstall the Bonds face & make sure the face number of bonds in the 3 cyberface files are 607. There is no need to adjust any numbers in mvpedit once you put Williams's face back to a generic number. Link to comment Share on other sites More sharing options...
SwinginSoriano Posted May 4, 2006 Share Posted May 4, 2006 He could wait for a new roster and models.big :) Link to comment Share on other sites More sharing options...
big shmooz Posted May 5, 2006 Share Posted May 5, 2006 SS... yes he could, but my suggestion was for him if he wanted immediate gratification. He seems to want that, since he installed these cyberfaces on his own. Link to comment Share on other sites More sharing options...
kgbaseball Posted May 5, 2006 Share Posted May 5, 2006 Aww man, I did the same thing he did. :lol: Link to comment Share on other sites More sharing options...
Ghostdog Posted May 5, 2006 Author Share Posted May 5, 2006 UncloMo... that's not going to work. He already installed the cyberface pack. Therefore Bonds face in the models.big is gone. What he needs to do is reinstall the Bonds face & make sure the face number of bonds in the 3 cyberface files are 607. There is no need to adjust any numbers in mvpedit once you put Williams's face back to a generic number. Thanks Shmooz, i will try that. Actually it's not a big deal because i don't care much about Bonds, so SS you're right I'm just considering this as another lesson in order to deal with problem that will occur while modding my game. Appreciate your quick replies guys... Link to comment Share on other sites More sharing options...
big shmooz Posted May 5, 2006 Share Posted May 5, 2006 If you are using my models.big & want untaken face numbers ... here they are... Adam Dunn - 128 Javier Valentin- 719 Chris Hammond- 660 Brandon Claussen - 895 Rick White - 892 Dave Williams - 816 Chris Denorfia - 869 Edwin Encarnacion - 717 Jason LaRue - 720 Felipe Lopez - 777 Dave Weathers - 839 Ryan Freel - 571 Aaron Harang - 598 Bronson Arroyo - 037 Brian Shakelford - 102 Miguel Perez - 144 Cody Ross - 623 Todd Coffey - 097 Elizardo Ramirez - 041 Justin Germano - 085 Matt Belisle - 027 Mike Gosling - 065 Travis Chick - 709 William Bergolla - 879 Paul Wilson - 794 Ray Olmedo - 035 Jerry Narron (Manager) - 489 There is one more player left, I forget offhand who... You can use any of these numbers for him... 170, 305, 359 , 445 , 461, 462, 466 , 473 , 474 , 478 Link to comment Share on other sites More sharing options...
Ghostdog Posted May 5, 2006 Author Share Posted May 5, 2006 Yeah i'm using your latest models.big. This is a great help. Thank you for your effort. Link to comment Share on other sites More sharing options...
big shmooz Posted May 5, 2006 Share Posted May 5, 2006 One more note. They are all 05 faces. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.