renzo0077 Posted May 17, 2006 Share Posted May 17, 2006 Do to make player's condition change greatly? Link to comment Share on other sites More sharing options...
big shmooz Posted May 17, 2006 Share Posted May 17, 2006 I apologize, but I don't understand your question. Are you asking if the players abilities change alot due to editing this file? If so, the answer is, it depends on how large & how much number changes you make in it. Link to comment Share on other sites More sharing options...
Filthy57 Posted May 17, 2006 Share Posted May 17, 2006 Um...what? Could you rephrase that question? I don't understand what you're asking. Link to comment Share on other sites More sharing options...
renzo0077 Posted May 17, 2006 Author Share Posted May 17, 2006 sorry I want to enlarge UPï½¥DOWN of player's condition by detafile more than usually. Link to comment Share on other sites More sharing options...
renzo0077 Posted May 17, 2006 Author Share Posted May 17, 2006 I want to enlarge the top and bottom of the ability by the condition. Do you understand? Is it possible? Even when the condition is bad, Ichiro is contacting 90. This is ・・・・. sorry I'm japanese Link to comment Share on other sites More sharing options...
brutushayesosu Posted May 18, 2006 Share Posted May 18, 2006 Does their hitting ratings change based on their daily health% ? Or are you asking if you can increase the rate that the % drops? Link to comment Share on other sites More sharing options...
kgbaseball Posted May 18, 2006 Share Posted May 18, 2006 Ahh, he wants to know if there's a fatigue factor, like if Ichiro was at 54% energy, would he perform like he had 54% energy. Link to comment Share on other sites More sharing options...
renzo0077 Posted May 18, 2006 Author Share Posted May 18, 2006 The ability has changed only just a little every day. Dynasty mode. Moreover, can width in the under be enlarged? Link to comment Share on other sites More sharing options...
JoshC77 Posted May 19, 2006 Share Posted May 19, 2006 The ability has changed only just a little every day. Dynasty mode. Moreover, can width in the under be enlarged?Just a hunch, but I believe he is asking if there is a way to increase the rate in which a player fatigues from day to day. Frankly, if that is not his question, I would still like to know. If players fatigued more rapidly, it would more realistically require the need for bench players. This would also keep pitchers from going back to 100% stamina after 2 days. Link to comment Share on other sites More sharing options...
renzo0077 Posted May 19, 2006 Author Share Posted May 19, 2006 It differs a little. The home run doesn't go out for a long time though it is possible to participate in the game. Cannot this be reproduced? Link to comment Share on other sites More sharing options...
pip07 Posted May 19, 2006 Share Posted May 19, 2006 Clearly online Japanese to English translation is not quite what it could be Link to comment Share on other sites More sharing options...
renzo0077 Posted May 19, 2006 Author Share Posted May 19, 2006 sorry the end Link to comment Share on other sites More sharing options...
nickepicke Posted May 19, 2006 Share Posted May 19, 2006 Just a hunch, but I believe he is asking if there is a way to increase the rate in which a player fatigues from day to day. Frankly, if that is not his question, I would still like to know. If players fatigued more rapidly, it would more realistically require the need for bench players. This would also keep pitchers from going back to 100% stamina after 2 days. This is a good point. I like the idea of players tireing more quickly. The only players I sub in some games is the catcher and my middle infielders. And that is maybe after 10 straight games with the same lineup. And for something completly different. Is it possible to reduce the velocity increase on pitchers fastballs in a progression mod. I´ve had a pitcher who starts with a 90 mph fastball and after 6-7 years he up on 102 mph!. I can understand that control and the feel for pitching increases but velocity? Link to comment Share on other sites More sharing options...
JoshC77 Posted May 19, 2006 Share Posted May 19, 2006 This is a good point. I like the idea of players tireing more quickly. The only players I sub in some games is the catcher and my middle infielders. And that is maybe after 10 straight games with the same lineup. And for something completly different. Is it possible to reduce the velocity increase on pitchers fastballs in a progression mod. I´ve had a pitcher who starts with a 90 mph fastball and after 6-7 years he up on 102 mph!. I can understand that control and the feel for pitching increases but velocity? There is a progression mod that I believe is designed to curb the issue of pitcher's and their velocities. It should be in the downloads section. Link to comment Share on other sites More sharing options...
cruecu Posted May 20, 2006 Share Posted May 20, 2006 i thought the progression mod caused the increase in velocity..am i wrong? or are you saying the original game does this and the progression mod fixes it? thanks Link to comment Share on other sites More sharing options...
elduque Posted May 20, 2006 Share Posted May 20, 2006 uhhh, seems like we are making some salad or word soup in here, so I will add my own "lettuce" : I guess what the japanese that started this tread is trying to say is something I keep asking myself everytime I have to pitch to a TIRED (50% or below) Manny Ramirez, David Ortiz and all the list of feared hitters we all know are har to face, so for once if I can have the "pleasure" of taking advantage of a TIRED Manny Ramirez and pitch him like if it was a human being, and strike him out, or make him pop to the outfield, or bounce into the pitchers mound, and hey make him feel shamed, embarrased and get into slump, maybe? (I know this isn't possible, isn't?) Thing is we should had the right to take advantage of tired stars, and use that in our own gameplan as a plus at the time to face an opponent, don't they do that in real life? Link to comment Share on other sites More sharing options...
nickepicke Posted May 23, 2006 Share Posted May 23, 2006 There is a progression mod that I believe is designed to curb the issue of pitcher's and their velocities. It should be in the downloads section. I already have the latest progression mod and it does'nt seem to help. Thanks anyway. Link to comment Share on other sites More sharing options...
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