Jump to content

Problem with strikeouts


Recommended Posts

So, I officially get it... Got approx 9 K's per game if I combine my starter with the relievers! That's good for the moment!

Got a question... The stamina of my relievers always get back to 100% after each game... So if I use the same guy in three consecutive game, no problem, is stamina is full everytime... Is there a way to get the bullpen tired for few days if they don't have a day off? Is it in the sliders?

Thanks a lot guys and thanks again for your help with the K's!

Most relievers are good for 2 innings. If you run a reliever for more than 2 innings he might be a little tired the next day but not much. You give the reliever just 1 inning of work he will be fine the next day.

Link to comment
Share on other sites

  • 3 weeks later...

There are several field in the datafile that can give you more strikeouts.

In the <cpubatter> line, #3 is PitchPathErr or pitch path error which defines how much the cpu makes an error on predicting the pitches path. Increasing it produces more swings and misses, and possibly worse contact. #4 is FBPitchPathErr or FASTBALL pitch path error. Increasing it does the same thing as PitchPathErr, but only for the fastball and maybe the changeup.

Link to comment
Share on other sites

On an 0-2 count, there is no chance pitch #3 is anywhere close.

You can't do that all the time, else the 0-2 pitch has no real use other than making the count 1-2.. I like to use change-ups and curves off the plate on 0-2, but occasionally i'll try and blow a fastball by the batter inside to keep it mixed up. Nothing more satisfying than a 3 pitch K.

Link to comment
Share on other sites

You gotta learn chinese.

Here are some chinese translators-

Tool that decompresses the datafile.txt so you can edit it in wordpad/notepad(I suggest wordpad, and keep "word wrap" off) and recompresses it back into the datafile.txt - http://www.mvpmods.com/index.php?name=Down...=details&id=164

Datafile editing tutorial - http://www.mvpmods.com/index.php?name=Down...=details&id=161

MacDaddy's spreadsheet of the datafile - http://www.mvpmods.com/index.php?name=Down...details&id=2935

Link to comment
Share on other sites

There are several field in the datafile that can give you more strikeouts.

In the <cpubatter> line, #3 is PitchPathErr or pitch path error which defines how much the cpu makes an error on predicting the pitches path. Increasing it produces more swings and misses, and possibly worse contact. #4 is FBPitchPathErr or FASTBALL pitch path error. Increasing it does the same thing as PitchPathErr, but only for the fastball and maybe the changeup.

Thanks for the suggestion. I'll definitely be trying that!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...