fuzzone Posted April 29, 2004 Author Share Posted April 29, 2004 RAIN DELAY: do not run the program from your desktop or any desktop folders. the program should be on your harddrive whether it be C: or F: that should fix the problem. Link to comment Share on other sites More sharing options...
fuzzone Posted April 29, 2004 Author Share Posted April 29, 2004 btw correct logos are being placed in folder in logowork folder but the corresponding .fsh file in logowork still contains original logos. correspoinding fsh file in logowork still contains original logos work because one of the images you are working with are not the proper size or is not 24 bit, or the alpha you are using is not matching up with the proper size. if one file size or format isnt right, then none of the files getting added to the corresponding fsh file. follow the status box carefully, don't rush through things. I just had friend come over and he's using the app, and this guy pretends that the status box isn't even there.lol. Just make sure, i've already added several logos to several teams using the very editor i've uploaded. Link to comment Share on other sites More sharing options...
fuzzone Posted April 30, 2004 Author Share Posted April 30, 2004 i'll be leaving for boston tomorrow morning. Be back on Sunday. Answer all emails and posts then. Link to comment Share on other sites More sharing options...
raindelay7 Posted April 30, 2004 Share Posted April 30, 2004 Working beautifully now!!! i just deleted entire folder and downloaded again...smooth as silk now! also deleted your original uniform editor which was sitting alongside new program in "my documents" -not sure if that had anything to do with problem... Anyway,i am going to have a lot of fun playing around with this...thnx again for your help and for making this wonderful utility! Link to comment Share on other sites More sharing options...
fuzzone Posted April 30, 2004 Author Share Posted April 30, 2004 yeah alot of people were having problems because they extracted a "program" in the documents,or documents and settings folder. That's a big nono. ENJOY Link to comment Share on other sites More sharing options...
MetsFanMumf Posted May 1, 2004 Share Posted May 1, 2004 I'm actually having the same problem as one of the guys earlier stated. I tried to follow the right process and everything but it's still not working for me. I even tried reinstalling MVP to see if maybe I didn't do a complete installation, but still no luck. Whenever I try to copy and paste the editted models.big and uniforms.big into the mvpbaseball2004/data folder , the game still uses the uniforms and everything from the previous file that I just over-wrote. Does anybody know why it's doing this and how to fix the issue? Link to comment Share on other sites More sharing options...
fuzzone Posted May 1, 2004 Author Share Posted May 1, 2004 ok..lol..i've answered this question for about the 100th time..but it's okay when you copy over uniforms.big to the DATAFRONTEND directory, and copy models.big to the DATA directory...you must make sure you are copy the ones in the C:whereYOUEXTRACTEDBin directory and not the models.big or uniforms.big in the Binoriginals or binackup directory. I guarantee you, if you are copying the files and overwritiing, and the uniforms seem to be exactly as before you used the program, you are 1.copying the wrong files 2.aren't adding the uniforms at all because you are running the app from your desktop or desktop and settings folder 3.copying the wrong files hope that helps. helped for everyone else. Make sure also that there is not a models.big in your datafrontend but only in your data directory. Link to comment Share on other sites More sharing options...
fuzzone Posted May 2, 2004 Author Share Posted May 2, 2004 regarding emails i've gotten, make sure you have downloaded fuzZMVPSTudio1F.RAR and not fuzZMVPStudio1.RAR make sure you have the rar with the F after the 1. fuzZMVPStudio1F.rar = full test working version fuzZMVPSTUDIO.rar = beta with 2 problems(1 uniform editor and 1 team logo) Link to comment Share on other sites More sharing options...
sagolous Posted May 2, 2004 Share Posted May 2, 2004 Fuzz im havin a problem editing the uniforms. i encode the jerseys. then i click display jerseys. I double click on a jersey to edit it and i find out where it is. then i use photoshop to edit it. then i press create fsh file. then that goes through then i click import. then i reencode it. but it never shows up and its never in the game. can u please help me out. sorry if this has already been covered. thanx Link to comment Share on other sites More sharing options...
fuzzone Posted May 2, 2004 Author Share Posted May 2, 2004 make sure you are editing the files in the EDIT folder. Make sure you are copying over the correct uniforms.big and models.big and NOT the ones in ORIGINAL. What are you editing? The portrait or the uniform? should work, i've edited several uniforms myself and rolie is releasing uniforms and i believe he's using the studio. What team are you editing for? MAKE SURE YOU DOWNLOADED fuzZMVPStudio1F.rar and not fuzZMVPSTUDIO1.rar if problems persist, tell me the team you are editing,uniform, and so on...and i'll try it out myself.tell me what you are doing in photoshop also. I feel the problem may be on your end but who knows :) Link to comment Share on other sites More sharing options...
sagolous Posted May 3, 2004 Share Posted May 3, 2004 i was editing a mets jersey. i was making it orange. and what i was doing in photoshop is that i would go to the edit folder and change the color of the bmp. so after that i would go through the process of creating and importing the portrait and the uniform. and thats all i did. is there anything else i have to do? Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 nope. that should be it. Only thing that comes to mind is make sure the image isn't open in photoshop or anywhere else when you create the fsh. You're saving the image you're working on right? sorry i know its a stupid question, but you never know. Make sure everything is fine on your end and if there still is trouble, post a thread and see if anyone else has the same problem. wish i could have been more of help but its crunch time over here for me. CRUNCH TIME!!! Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 if you are a modder of any kind, please check post in WORKS IN PROGRESS titled: ATTENTION ALL MODDERS. Thanks. need feedback on that. Link to comment Share on other sites More sharing options...
sagolous Posted May 3, 2004 Share Posted May 3, 2004 ok fuzz im having the same problem i edited the jersey i wanted and the portrait then i did the create a fsh file, then i imported it. when i re-encoded it , it came up as the same thing and i have the right version of it but it doesnt seem to work like when i go into my bin/edit file it has all of these files like u023.fsh and the other ones like u023g.fsh i was wonderin what do i do with them because after i go through the importing stage it say import complete and then i close the window that says show actual uniform and it has the changes on those bmp. but in the game they are the same. i do everything u say to do but it never seems to work i dont think its the team or anything because other peopel can do it so i guess im missing something but i jus dont kno thanx Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 is the portrait not updating or just the uniform or both? I just did it and it seems to work fine. check to see if the uniform is updated even if the portrait doesnt update. If the portrait updates,then check to see if the uniform updated. Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 bro, u know theres a folder inside edit called UPDATED right? Thats the one that should have all the new editions whether you import to game files or not Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 sagalous, please give me your email address. Link to comment Share on other sites More sharing options...
fuzzone Posted May 3, 2004 Author Share Posted May 3, 2004 hey sagalous, i uploaded studio 1.5 to fix the problem. Should fix any issues you were having and some other thing that needed to be tweaked. Let me know if that does the trick. Link to comment Share on other sites More sharing options...
sagolous Posted May 3, 2004 Share Posted May 3, 2004 my email address is sagolous105@hotmail.com thanx for all of the help Link to comment Share on other sites More sharing options...
sq322 Posted May 3, 2004 Share Posted May 3, 2004 The Question: Fuzz, I have recently used the editor (2.5) to modify the cardinals uni. Instead of importing the fsh after i created it, i copied it and created a 128x128 (24bit) bmp for the uni portrait. Then i grabbed a number scheme as well and used the add function to add it as an additional uni. It showed up in the editor after i re-encoded but not in game any ideas? The Answer: if when you add the uniform, and then hit "reencode uniforms" and it shows up as the way you edited, then everything is fine. MAKE SURE YOU COPYYY NOT MOVE BUT COPYY OVER MODELS.BIG and UNIFORMS.BIG from C:WhereYouExtractedBin to mvp2004data and frontend That should do the trick. You have to move the big files over to the game yourself. I didnt allow the program to do it automatically because people manage/store their uniforms.big and models.big differently. Link to comment Share on other sites More sharing options...
fuzzone Posted May 4, 2004 Author Share Posted May 4, 2004 lol.. reading that was so weird.lol. did "my advice" work? Link to comment Share on other sites More sharing options...
sq322 Posted May 4, 2004 Share Posted May 4, 2004 lol.. reading that was so weird.lol. did "my advice" work? It sure did sir. I just posted it so anyone having the same issues would know how to get around it without having to PM ya :lol: Link to comment Share on other sites More sharing options...
sq322 Posted May 4, 2004 Share Posted May 4, 2004 Fuzz, Anyway you can make a modification to the uni editor that will give the user the option to allow it to import unis so that they overwrite the uni.big and models.big in the game root directory. I know some folks store it in other places but this way it is at least available as an option? Link to comment Share on other sites More sharing options...
five Posted May 4, 2004 Share Posted May 4, 2004 give the user the option to allow it to import unis so that they overwrite the uni.big and models.big in the game root directory. I don't know if that would be a good idea, could you imagine how easy it would be to screw something up. I know it would be more for the advanced users, but even then it's a risk. I just wrote a batch file for myself that copies the updated ones from fuzzs program to the MVP directory and backs up the current working ones. It works good enough. Link to comment Share on other sites More sharing options...
sq322 Posted May 4, 2004 Share Posted May 4, 2004 I don't know if that would be a good idea, could you imagine how easy it would be to screw something up. I know it would be more for the advanced users, but even then it's a risk. I just wrote a batch file for myself that copies the updated ones from fuzzs program to the MVP directory and backs up the current working ones. It works good enough. You may be right five, but if it is given as a checkbox or a gui button option it wont do it unless you ask it to. As for your bat file Can you email me a copy of it ? cujo31@covad.net Link to comment Share on other sites More sharing options...
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