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MVP 06, Cyberfaces, and Ultimate Rosters 6.5 Problem


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Ok so I couldn't find if any one else mentioned this or if it's simply the fact that I had UR 6.5 Standard edition rather than Plus, but after I updated the rosters for the 06 beta a while back, I lost alot of the good Cyberfaces in exchange for some of the generic ones, for example, Jonathan Papelbon's Cyberface changed to that ugly 06 generic face with the glasses. Would this be fixed if I used the Plus version of UR (MVPedit and that other program are still a little intimidating but I'd give it a shot) or did something F up?

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Ok so I couldn't find if any one else mentioned this or if it's simply the fact that I had UR 6.5 Standard edition rather than Plus, but after I updated the rosters for the 06 beta a while back, I lost alot of the good Cyberfaces in exchange for some of the generic ones, for example, Jonathan Papelbon's Cyberface changed to that ugly 06 generic face with the glasses. Would this be fixed if I used the Plus version of UR (MVPedit and that other program are still a little intimidating but I'd give it a shot) or did something F up?

The Plus edition of UR has updated cyberface ID's so yes, installing those would give you your cf's back.

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Totte, wouldn't the +plus require the corresponding models.big vs. the UR Standard that uses the "cd copy" models.big?

You're absolutely right but since he has the MVP06 Beta installed, he should be fine.

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  • 2 weeks later...

...so just to clarify, the MVP 06 Beta comes with UR+ with the right models.big, not just UR Standard? Is it UR 6.5+??

It's whatever the most recent rosters were as of February 7th, so no. But I did just update it with UR+ 6.5 and it works perfect.

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It's whatever the most recent rosters were as of February 7th, so no. But I did just update it with UR+ 6.5 and it works perfect.

It'll be UR 7.x Plus that's featured in the MVP06 Final and it'll work perfectly with the latest models.big by big shmooz

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