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Kennyess' Jersey Template


yankees21311

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I just have a few questions on this topic.

Once I have created my uniform in photoshop what do I do? Do I save my uniform as .jpeg or .tiff or whatever then extract to my mvp folder? If so, where do I place it in my mvp folder? Is there some sort of other program I need besides photoshop to get my uniforms in the game or is that the only program?

This may end up being in the wrong forum area and for that i'm sorry. I just didn't know where I should post it. Any help anyone can offer would be much appreciated and I have to say that this template is awesome.

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create a .fsh and either replace one of the teams existing uniforms or use MVP Studio to add it to an empty slot. Use nfshtool to create the .fsh file.

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alright. i read the other forum topic about this and I hate to say it, but i'm lost. Let me see if I got this right;

1. create the various unifoms in photoshop following the format

2. save it as a .fsh

3. download MVP Studio (are there multiple versions and is there a tutorial to guide me through this part?) and somehow add it to an empty slot

4. can you break down the use nfshtool to create the .fsh file

Sorry I must seem like an idiot about this, but this is all completely new to me. All i have is experience in photoshop and alot of this is going over my head. I am trying to create a alternate Astros jersey and i think its pretty and am now just trying to get it into the game.

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Eagraph. I had a whole list of instructions before, but I can't find it now.

HEre is a different version.

1. download nfshtool, and make an nfshtool folder

2. find .fsh you wish to replace in egraph.

3. extract .fsh into nfshtool folder.

4. drag .fsh on nfshtool.

5. replace what you wish to replace. dont mess with the -a files.

6. drag index.fsh back into nfshtool.

7. check origional .fsh to make sure everything is there.

8. compress .fsh

9. import using Eagraph.

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ok how do I do this one;

2. find .fsh you wish to replace in egraph.

Sorry. I feel like you guys are babying in that I can't do anything on my own, but I assure you once I figure it out (with help) I can do every future uniform creation i want myself.

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no. sorry. i meant how do i find the .fsh's? i downloaded eagraph just 20 minutes ago and it seems to be empty. it's a beta version so i don't know if that makes any difference. I really appreciate the help.

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you have too open the models.big with ea graphic editor. Inside the models.big you will see u000a.fsh, u000b.fsh and so on. The ones with the "u" at the begining is the uniforms. The ones with the "f" at the begining ate the number and letter fonts. export a fsh with ea graphic editor too any location of your choice.

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