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1998 Devil Rays - Released!


Kccitystar

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I thought 2x was double the texture size....4x would be 512x512?....2X Lite i'm assuming is actually 1.2x..

my uniforms are full blown 2X, meaning the dimensions of the original file, which was 128x128 pixels, have been increased to twice the dimension area. The reason many people say its actually 4x is actually because that's the file size in total. The dimensions are not 4X. 4X would actually make the files 512x512!

Yeah, I wasn't going to upload the 2XLite of kc's stuff. It's his work so that is up to him. I don't really use the full 2X stuff because even on my machine AMD 2800+ CPU with a ATI 9800 256MB RAM video it bogs it down. The 2Xlite is almost completely identical to the 2X without the file size footprint and lag in the game. Umachines did a great thing figuring this out and I only use those now.

  IronForge said:
Yeah, I wasn't going to upload the 2XLite of kc's stuff. It's his work so that is up to him. I don't really use the full 2X stuff because even on my machine AMD 2800+ CPU with a ATI 9800 256MB RAM video it bogs it down. The 2Xlite is almost completely identical to the 2X without the file size footprint and lag in the game. Umachines did a great thing figuring this out and I only use those now.

Did you try doing that 60hz refresh rate and vsync on thingy?

the road uniform is the fantasy uniform. I stopped and scrapped the project, people have overdone the uniform already anyway so i shouldn't bother with it...

v3.0s of every uniform is complete...any screenshots or anything that needs to be tweaked, let me know.

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