MarlinsMS_35 Posted July 17, 2006 Share Posted July 17, 2006 I was creating a cyberface of myself, and I wanted to open up the file in Oedit. I extracted the .fsh, .ord, .orl. I converted the .ord and .orl to .o by putting this in the .bat pause ord2o c897.ord c897.orl c897.o pause In Oedit this pops up Link to comment Share on other sites More sharing options...
xiberger Posted July 17, 2006 Share Posted July 17, 2006 Did you decompress the files before converting them? Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 17, 2006 Share Posted July 17, 2006 it probably has something to do with compression. If I were you, I'd use BigGui to re-export whatever .ord and .orl you used as a base and start over again. Link to comment Share on other sites More sharing options...
MarlinsMS_35 Posted July 17, 2006 Author Share Posted July 17, 2006 EaGraph automaticaly decompresses the file when it's exported. its already decompressed Link to comment Share on other sites More sharing options...
xiberger Posted July 17, 2006 Share Posted July 17, 2006 I know EAGraph does is automatically, but sometimes it screws up the files. Try exporting without decompressing and then do it using gfxpak or eazip. Link to comment Share on other sites More sharing options...
The_Jerk Posted July 18, 2006 Share Posted July 18, 2006 Don't use EA Graph to export the files, use bigGui. Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 18, 2006 Share Posted July 18, 2006 Don't use EA Graph to export the files, use bigGui. yes, but I wouldnt recommend importing and compressing files using bigGui. It has given me major crashing problems. Use Kraw's installer thingy Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 18, 2006 Share Posted July 18, 2006 Ok, so I've got a bit of a problem. I export and decompress the files using EAGraph Make the modfications to the face in OEdit Save the .o Split it back up into .ord and .orl compress using EAZip Load it back into models.big using EAGraph and it crashes everytime. I'm working on a Anthony Reyes face. Could I possibly be making changes to the cyberface structure itself that would cause this crashing, or is it more than likely a compression thing? Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 18, 2006 Share Posted July 18, 2006 use kraw's installer to install the face, it's fool-proof Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 18, 2006 Share Posted July 18, 2006 Using the installer didn't help. The game still quits. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 18, 2006 Share Posted July 18, 2006 Actually, now I've found that the .ord and .orl files that it outputs are simple corrupt. When I recompile those 2 files to make a new .o, the .o file 'is missing parts'. So, anyone know what I should do here? I have working .o file that I can't seem to make usuable .ord and .orl with. Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 18, 2006 Share Posted July 18, 2006 Actually, now I've found that the .ord and .orl files that it outputs are simple corrupt. When I recompile those 2 files to make a new .o, the .o file 'is missing parts'. So, anyone know what I should do here? I have working .o file that I can't seem to make usuable .ord and .orl with. It was an 05 face style right? if it was 04, I think it would crash Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 19, 2006 Share Posted July 19, 2006 It was an 05 face style right? if it was 04, I think it would crash It's a half face. Link to comment Share on other sites More sharing options...
The_Jerk Posted July 19, 2006 Share Posted July 19, 2006 You can't edit 04(half) style faces. The game won't support edited versions of those files. Basically the whole process whould work like this: 1) Export neccesary files with bigGui. 2) Edit face texture 3) Create .o file, and edit in Oedit 4) Convert o. file back into ord and orl 5) Create fsh file 6) Import using Kraw's installer 7) Edit roster is neccesary, export new rosters Link to comment Share on other sites More sharing options...
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