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All Created Players Portraits Show Same Picture. Help??


gman12

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Adding 2X Portraits into MVPEdit 2006.2 for created players and it keeps showing the same portrait in each different player I create. How do I fix this?

I have Export 2x portraits box checked under options. But when I click on my created players portrait box to update the photo with new alpha and pic...it changes all my created players to the same pic I just selected. Whats going on?

Thanks.

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It seems like you forgot to assign your created players their very own photo/audio ID. Hence all the players who have got the default ID (0) now share the same portrait.

oh wow, I was totally off there, xiberger nailed it :oops: I guess I missunderstood his question

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xiberger,

I did notice they all showed the 0 under portrait/audio #'s. So I changed each one by one. So I chose 0,1,2 for the three players I made. All I have to do is assign a number that isn't already assigned to a player, is that right? Unless it's easier to use Kraws program, please let me know. Thanks for your reply.

Also I am trying to edit the audio of players to create names for my players. Will I again have to re-assign a new id numer when I accomplish that? I'm using EAGraph and another program to do that.

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Are you creating real or fake players? If they're real, there's a list created by Hory that gives pre-made IDs to real players. Here's the link. All you have to do is copy the list to a Notepad document and search for the player's number. If the player isn't there, request that Hory add it in the thread.

http://www.mvpmods.com/index.php?name=Foru...iewtopic&t=5737

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xiberger,

I did notice they all showed the 0 under portrait/audio #'s. So I changed each one by one. So I chose 0,1,2 for the three players I made. All I have to do is assign a number that isn't already assigned to a player, is that right? Unless it's easier to use Kraws program, please let me know. Thanks for your reply.

Your assumption is correct. If you created fake players, I suggest you assign them high IDs, like 9999 or something like that. Otherwise you might experience conflicts with mods like Total Portraits, Total Audio, etc. As far as I know, kraw's program can only be used to import stuff (portraits, cyberfaces, etc.) into the game. Assigning player IDs has to be done in MVPEdit.

Also I am trying to edit the audio of players to create names for my players. Will I again have to re-assign a new id numer when I accomplish that? I'm using EAGraph and another program to do that.

Portraits and audio use the same ID. Only cyberfaces use a different one.

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I have a question about ID #'s.

I wanted to create my players with MVPedit, instead of the game, as I had been doing. Now I know the cyberface ID for the default faces, 901-915 or something, but what about the default pictures you get when you create a player inside the game.. How can you get those faces? I just want to have something besides a fake black outline portrait for my created players. I don't need to have a real picture in there.

Thanks.

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