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Stadium Mods


Mav3rek

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Is is possible to combine different parts of stadiums together? For instance could you take the crawford boxes, tal's hill, the green monster, GABP's smoke stacks, and put them into Dolphins stadium?

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ok, new question. I'm just playing around trying to get on a first name basis with OEdit. what i'm trying to do is remove the crawford boxes completely from minute maid park, just so I can get aquainted with everything. my question is, just how do I go about doing this? do i have to actually delete the verticies? or can i just hide them in OEdit and the game won't pick them up?

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Yes and no. If you do a search for "removable.o", you'll see a topic by MarlinsMY I believe, who figured out how to import entire parts of stadiums into each other. However, you can only do this was a single stadium into another one.

So, for (plug!) Kansas City Municipal Stadium, soon to be released in TC6 and TC 1967, I took Metropolitan Stadium as my base, and added AAA stadium 2 as the background beyond the fences. It's a bit of an involved process, but the results can be great.

The real answer to your question is probably that you could just recreate the elements without too much difficulty, or possibly by exporting rhino points, but that's even more involved. Having the textures already in the game is half the battle, so from there it's just messing with little blue dots.

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No. You cannot delete vertices. You can hide them by moving them underground, however (as I gather this is how most modders do it). I've dabbled in oedit before, but sometimes it's tough to make it do what you want it to.

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ok, gotcha. just for clairification (sorry newb at oedit) you do edit the mstadium.ord and mstadium.orl files to make these changes right? I know you have to combine them into an .o file and then back again, but I just want to make sure I'm editing the right stuff.

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nevermind that last question. I got it. Here are some pics of what I've done thus far. I guess instead of just moving them down, I should just push them back the wall that way they are even and the wall still has the scoreboard.

but just a couple more questions:

1) is there a specific file that I have to delete or change to get the crowd out of crawford boxes? or is this done in OEdit as well?

2) (i'm almost sure I know the answser to this but....) How do I make the changes so that the game recognizes the changes? Right now it recognizes them graphically, but even with the wall not there, the players were still being stopped by thin air. I'm almost positive it has something to do with editing a wall.dat file. Is this even close to being correct? (Thanks again guys, i really appreciate the help you have given me thus far)

mvp20052006092211182860ps6.png

mvp20052006092211183418ps4.png

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Do a search for wall.dat, I have several topics over the last year or so since we figured out how to modify that file. Also, since then many other modders have added other info to wall.dat mods. Be aware, however, that it is time consuming and requires a great attention to detail.

Crowds are controlled in crowd.ord/orl, which you can modify the same way you do mstadium.o. Just create a set of different .bat files which deal with each file you need to modify. Also, as a very important first step, replacing mstadium.ord/orl with removable.ord/orl (and vice versa, but don't copy over one another) will get rid of the disappearing vertex problem.

The best tips I can give you when you're modding files are: 1). Stay patient, 2). make a tremendous number of backups, and 3). have a plan of what you're going to do before you even start, including researching old posts.

If you're not patient and learn to work through different issues, you never will end up getting anywhere. Obviously there are many talented stadium modders who want to help out, but they definitely should be used as a last resort rather than a first step. When you figure things out for yourself, and use tutorials existing on the site, you'll make great progress.

For one of my parks, I think it was Classic Yankee Stadium, I had something like 80 backups of mstadium.o. The more backups you have, the better you'll be able to figure out what happened when something went wrong.

Before you even start, make sure you know what you're going to do, otherwise you may find out after 12 hours that you picked the wrong base stadium. Start with a good base and work backwards from there.

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alright, so now i've gotten the crowd removed. I had tried that before, but it didn't work....but for some reason the 2nd time was the charm! So now what I'm doing is putting the scoreboard as the wall in left w/no seats or crowd, and then after that I need to extend the acutal wall in left down to meet the scoreboard. so far so good...then after the graphical aspect is good, then I'll have to edit wall.dat to make it playable, and then also i'll have to figure out about the grass/warning track. Right now the warning track just comes out onto the field randomly (or so it appears as you can tell by the pics above)

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Yeah, I hate having to re-do work, and with all the weird things I have to do, I make enough mistakes that I backup frequently. Kudos for not needing it for Busch, that was quite the involved process.

Mfield0-2 are the way to edit the warning track, if it is not contained within the mstadium file. As for mstadium / removable, rename mstadium.ord and .orl to temp.ord / orl, then rename removable.ord/orl to mstadium.ord/orl, then rename temp.ord/orl to removable. Then, just do all your work in removable.

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ok, i've been working on this for a while now, and am still just working out the cosmetic issues with this. But here are updated pics of my work thus far. All I'm trying to do is to remove the crawford boxes from minute maid park just for the fun of it. Still a lot of work that needs to be done, but I'm interested in how this will turn out.

From This:

mvp20052006092221424014ao9.png

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To This:

mvp20052006092221374618iy5.png

mvp20052006092221375525ln7.png

mvp20052006092221380215nu0.png

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is it possible to change the ball physics in just on particular stadium? For instance if you change the astroturf in the olympic dome to a grass field, is there a specific file I could change to have the ball react like it is a grass field instead of astro turf?

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