Mav3rek Posted September 29, 2006 Share Posted September 29, 2006 I'm just curious if OEdit adds verticies that aren't in wall.dat So far in playing around with AA stadium 01, and 03 I have found several points on the walls in OEdit that have verticies that I can move and edit, but they do not have a corresponding entrance in wall.dat Also, is it possible to add lines to the wall.dat file to help out with this? Or even just add lines to the wall.dat file period. any clues guys? Link to comment Share on other sites More sharing options...
Mav3rek Posted September 30, 2006 Author Share Posted September 30, 2006 ok, i've kind of answered the second part of the question myself, but any clues about the first? Link to comment Share on other sites More sharing options...
The Big O Posted October 2, 2006 Share Posted October 2, 2006 I'm just curious if OEdit adds verticies that aren't in wall.dat So far in playing around with AA stadium 01, and 03 I have found several points on the walls in OEdit that have verticies that I can move and edit, but they do not have a corresponding entrance in wall.dat Also, is it possible to add lines to the wall.dat file to help out with this? Or even just add lines to the wall.dat file period. any clues guys? There are verts that have nothing to do with collision data in certain parts of the stadium. Most of the time it is for a coloring/shading difference in that part that is portrayed. For example parts that are in a corner may be mapped so that one corner is lighter than the other to give a shadow effect. Wall.dat is based on angle points so these verts may be omitted if they are already contained in the line of collision. Link to comment Share on other sites More sharing options...
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