krawhitham Posted November 1, 2006 Share Posted November 1, 2006 Would it be possible to get a version that allows numbers higher than 999 for faces? Link to comment Share on other sites More sharing options...
tywiggins Posted November 1, 2006 Author Share Posted November 1, 2006 Would it be possible to get a version that allows numbers higher than 999 for faces? Yes, it's possible. 1023 would be the highest though. Any reason for this? Link to comment Share on other sites More sharing options...
UncleMo Posted November 1, 2006 Share Posted November 1, 2006 Yes, it's possible. 1023 would be the highest though. Any reason for this? Ty, why 1023? Link to comment Share on other sites More sharing options...
krawhitham Posted November 1, 2006 Share Posted November 1, 2006 just want to try something, I'm sure it will not work Link to comment Share on other sites More sharing options...
tywiggins Posted November 1, 2006 Author Share Posted November 1, 2006 Ty, why 1023? The game stores the face number in 10 bits. This gives 1024 possible values, 0-1023. Link to comment Share on other sites More sharing options...
tywiggins Posted November 1, 2006 Author Share Posted November 1, 2006 just want to try something, I'm sure it will not work I'll post a new version soon. Here. Edit: Attachment removed. Link to comment Share on other sites More sharing options...
UncleMo Posted November 1, 2006 Share Posted November 1, 2006 "I have also integrated my short season projector into this program. " 2 in one you mean? Link to comment Share on other sites More sharing options...
D-Unit Posted November 1, 2006 Share Posted November 1, 2006 Amazing work Ty, adding more faces to the game. So there could be a 1023.fsh file installed into the game without problems? And what about faces besides the generics 901-915? Would 900 and 916-999 work? Link to comment Share on other sites More sharing options...
tywiggins Posted November 2, 2006 Author Share Posted November 2, 2006 Amazing work Ty, adding more faces to the game. So there could be a 1023.fsh file installed into the game without problems? And what about faces besides the generics 901-915? Would 900 and 916-999 work? 916 - 945 appear to be extra generic faces(copies of 901-915) Some of them work, some of them don't.(read a few pages back) As for 946-1023, I haven't gotten them to work, kraw just asked me to allow them, because he wanted to try something. Link to comment Share on other sites More sharing options...
tywiggins Posted November 2, 2006 Author Share Posted November 2, 2006 "I have also integrated my short season projector into this program. " 2 in one you mean? I put the projector in as a menu in the MVP2005 Editor. Link to comment Share on other sites More sharing options...
D-Unit Posted November 2, 2006 Share Posted November 2, 2006 Thanks for clarifying Ty. Becuase if it works out, I can plan a bunch of new faces in my new attempt to build up a models.big. Link to comment Share on other sites More sharing options...
D-Unit Posted November 2, 2006 Share Posted November 2, 2006 Ty, I am looking into the models.big and there are 45 different generic faces. Could the 30 others besides the 901-915 faces be replaced with regular faces in game and work? This is a slightly different question than before. Link to comment Share on other sites More sharing options...
tywiggins Posted November 2, 2006 Author Share Posted November 2, 2006 Ty, I am looking into the models.big and there are 45 different generic faces. Could the 30 others besides the 901-915 faces be replaced with regular faces in game and work? This is a slightly different question than before. I tried that, but the game crashed whenever it tried to show the face. UncleMo said something about generics faces having to be 128x128. Link to comment Share on other sites More sharing options...
D-Unit Posted November 2, 2006 Share Posted November 2, 2006 Oh. Does that mean 1X faces for that area? Link to comment Share on other sites More sharing options...
UncleMo Posted November 2, 2006 Share Posted November 2, 2006 You can not replace the .ord or orl files. Just the fsh files. Plz. try 916-945 unless, in earlier in this thread kraw and ty were just talking about that. I need, or, you may need to go back and read. Link to comment Share on other sites More sharing options...
tywiggins Posted November 2, 2006 Author Share Posted November 2, 2006 Oh. Does that mean 1X faces for that area? I guess. Also, if you haven't already done so, read page 4 and 5 of this thread. Only 6 of the faces 916-945 worked right in game. Link to comment Share on other sites More sharing options...
D-Unit Posted November 2, 2006 Share Posted November 2, 2006 OK, thanks a lot Ty and Mo. Link to comment Share on other sites More sharing options...
UncleMo Posted November 2, 2006 Share Posted November 2, 2006 Tywiggins, I have an issue and I don't know if it is your program or my rosters. I have UR8.0, and I have your editor program. Upon kgbaseball's recommendation, I looked up a rookie named Carlos Gonzales in your editor to see how many stars and all of his ratings. ANYWAY, I then search milb.com to see where he can be found (it'd be great if this was in your editor BTW, but no big deal), see that he is on the Rangers, and then go looking for him to trade for him. I go to trade and he is neither in my dynasty save to trade for (he could have been traded) and he can not be found when I go to Manage Rosters. I do, however, see a Juan Gonz. (not theoh my dang back hurts again and I only played 20 games this year Juan Gone from the 1990's). Is there maybe a glitch where you CAN search in mvp editor for the player, see the guy with the right name, but really he happens to have a different name? I just can't find Carlos Gonzales! Suggestions other than go kill yourself or jump in the lake would be great. Link to comment Share on other sites More sharing options...
tywiggins Posted November 2, 2006 Author Share Posted November 2, 2006 Tywiggins, I have an issue and I don't know if it is your program or my rosters. I have UR8.0, and I have your editor program. Upon kgbaseball's recommendation, I looked up a rookie named Carlos Gonzales in your editor to see how many stars and all of his ratings. ANYWAY, I then search milb.com to see where he can be found (it'd be great if this was in your editor BTW, but no big deal), see that he is on the Rangers, and then go looking for him to trade for him. I go to trade and he is neither in my dynasty save to trade for (he could have been traded) and he can not be found when I go to Manage Rosters. I do, however, see a Juan Gonz. (not theoh my dang back hurts again and I only played 20 games this year Juan Gone from the 1990's). Is there maybe a glitch where you CAN search in mvp editor for the player, see the guy with the right name, but really he happens to have a different name? I just can't find Carlos Gonzales! Suggestions other than go kill yourself or jump in the lake would be great. I just looked at the UR 8.0 beta mbe file on my computer, and it shows that Carlos Gonzalez is on the Lancaster Jethawks (Arizona A) Edit: He's on Arizona AAA on the dynasty you sent me. Link to comment Share on other sites More sharing options...
UncleMo Posted November 2, 2006 Share Posted November 2, 2006 I am one confused man. Like an 80 year old. Thanks. Link to comment Share on other sites More sharing options...
tywiggins Posted November 3, 2006 Author Share Posted November 3, 2006 v0.22 released. Short Season Projector is integrated into this program. Project now updates all of the stats and team standings. Link to comment Share on other sites More sharing options...
facetoface Posted November 3, 2006 Share Posted November 3, 2006 Hey Tywiggins you are the man!!!! It works perfect!!! I had a problem and I solved it with this tool. In my dinasty I've got Barry Bonds, that's ok, but, when I was going to start a game with BB in the lineup MVP crashed!!! It was the cyberface for BB that caused the problem. With your tool I changed the face for BB and got it, my problem has gone!!!! Thanks mr. Ty!!!! Link to comment Share on other sites More sharing options...
tywiggins Posted November 4, 2006 Author Share Posted November 4, 2006 v0.23 is in the downloads section. The only thing that changed from v0.22 I released yesterday is the player contracts field. I noticed that it had the wrong contract for some players. I believe it is working better now. Also, if you give a pitcher a non-pitching contract type and press the save changes button, the editor will now change the contract type to MLB Ace. If you give a position player a pitching contract, the editor will now change the contract type to MLB Ind. Link to comment Share on other sites More sharing options...
theotherguy619 Posted November 4, 2006 Share Posted November 4, 2006 i feel like an idiot for asking for help for a program that i so straight foward, but i must: i run the program, type in "Pujols" to see if it works, press enter, and nothing happens. i looked at the readme and dont think i missed anything. was i supposed to install something that came with it? Link to comment Share on other sites More sharing options...
UncleMo Posted November 4, 2006 Share Posted November 4, 2006 Did you use capital P? Link to comment Share on other sites More sharing options...
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