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My idea's for the next baseball game


Rags

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I posted this on another board but it obviously applies here. MVP is pretty much the only game I've played for the past 2 or 3 years, however long its been out and I'm hoping either the 2k series improves drastically with Brinkman or it completely sucks and MVP will come back in 2008, but here are some of my ideas and hopes

i'd like a much more elaborate farm system, a much more elaborate offseason/free agency/trade system

I wish they could kinda implement the baseball mogul game into what their working on where you have salary arbitration, players won't do so good if you call them up too early and they're potential will sometimes go down......other players potential sometimes rises with success

i think the trades need to be more realistic, and teams have wants and needs. In 2005 in dynasty, if you had fair trades on you basically had to trade an old expensive player for an old expensive player. Or a top prospect for a top prospect. When in reality more times then not when a big star is dealt its to unload money and obtain a bunch of high potential prospects.

I'd also like to be able to include some incentives in a contract, bonuses for making the all star team, no trade clauses, team/player/mutual options

in baseball mogul you can start grooming someone to play a different position in the offseason. For example if Sheffield moves from RF to 1B, you could have him working in the offseason and his ratings would be better then they would've been.

I would like to be able to bunt balls that are outside of the strike zone. I hate playing an NL game in 2005 and all I wanna do is sacrifice and the guy won't throw a strike. The pitchers never pull the bat back in time even if you let go off the bunt button way early.

I'd like the game to keep track of hitting streaks, and all other records. Like in Madden, they have longest field goal, longest TD Run, etc.....It'd be cool to try and break records in a season and during careers.

If they have a hitters eye type thing I'd like the changeup to be grey instead of green so its almost like a fastball but just a small difference.

In 2005 if you have the extreme shift on in double play situations and they hit it to the 3rd basemen playing SS, the 2nd basemen covers 2nd on the DP instead of the SS who is right over 2nd base.

I'd like to see the bat break in multiple ways. Sometimes explode, sometimes just crack where you can tell the difference through the audio. Sometimes hit some bloop singles into the outfield.

When your stealing 2nd it'd be nice to get an early jump instead of two steps off and you don't start the steal until when the pitcher throws......Maybe instead of having the bases up top to see the runners, as the pitcher you could use the analog to look at the runners to keep them close. Add vocals of "he's going" if he takes off early

Include balks if you try to pitch before the pitcher comes set.

Are there base coaches? They wouldn't do much but that'd add to the realism.

Scouting reports from international players to bring them in as free agents....

a more elaborate draft. the 2k5 draft was better then 2005, I haven't play the newest 2k6 so idk what to say about that

more animations in a big situation if a guy strikes a batter out like Kenny Rogers was doing during the playoffs. Maybe a statistic for "emotion" when you edit the players, and maybe how good or bad they do affects their play. Like if a emotional guy hit a HR, he'd be better in the field he'd be more confident in the next at bat and if he struckout with the bases loaded maybe his fielding temporarily goes down 5 points.

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I like it too, but there are many other things you could add like, expanded 40-man roster, all a-ball teams and rookie league teams, and throwing behind the runners like yadier molina likes to do, just to name a few.

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expansion teams would be kinda cool too, where you essentially would have to start your dynasty with a lesser talented team than the rays or royals

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