dilly83 Posted October 27, 2006 Share Posted October 27, 2006 First post here, just got MVP 2005 and a wireless gamepad and the MVP 2006 mod. It's AWESOME. Anyway, I really wanted to try making custom jerseys (as I am a texture artist) and have no idea how to do it. I've messed with a few programs letting me view the textures, like EA Graphics Editor, but have NO idea where the Uniform textures are, and even if I found them, wouldn't no how to get them in-game. Basically I want to create a team Dynasty and have my own uniforms. Any help? Also, I guess I should ask how to edit team names and rosters, also. :( Link to comment Share on other sites More sharing options...
abc006 Posted October 27, 2006 Share Posted October 27, 2006 Welcome to MVPMods.com! This site becomes addicting... and, no, sorry, i don't know how to do that. sorry. :shrug: Link to comment Share on other sites More sharing options...
dilly83 Posted October 27, 2006 Author Share Posted October 27, 2006 Well I see you apparently can't create a team for MVP 05. That's saddening! How about changing rosters easily for just one team? Any way to do that? Link to comment Share on other sites More sharing options...
krawhitham Posted October 27, 2006 Share Posted October 27, 2006 ABCspam, if you do not know don't post anything inside the models.big files are files that start with the letter U u020a.fsh team # 20 is the Reds the letters after the number is what slot it takes home = A away = B you can use: Fshed or gfshmgr or nsfhtool to separate the fsh in to editable image files. Edit the files and use the same program to put the images back in the fsh file you will find templates in the download section Link to comment Share on other sites More sharing options...
krawhitham Posted October 27, 2006 Share Posted October 27, 2006 Well I see you apparently can't create a team for MVP 05. That's saddening! How about changing rosters easily for just one team? Any way to do that? MVPedit Link to comment Share on other sites More sharing options...
Homer Posted October 27, 2006 Share Posted October 27, 2006 get the templates in the downloads section. you'll use them to make whatever uniform you want to make. you'll also find others for shoes, batting gloves, batting helmets, and wrist bands in the forums. you're gonna have to know how to edit with photoshop or something. there's no way to really tutor on this except practice. http://www.mvpmods.com/index.php?name=Foru...3822&highlight= just use step 8 to replace whatever files you want to change. this will get you your uniform. the numbers and letters: there's also a template for it. but it's essentially the same. open the models.big file with EAgraph. look for the files that start with fxxxy, where x are numbers and y are letters. these correspond to your uniform files (uxxxy). change as needed just like you did in the link. the unform portraits: use EAgraph to open your uniforms.big file in your frontend folder (C:Program FilesEA SPORTSMVP Baseball 2005datafrontend). pick the number corresponding to the team you want to edit. Anaheim is u000 Arizona is u014 Atlanta is u025 Baltimore is u009 Boston is u010 Chicago Cubs is u019 Chicago White Sox is u004 Cincinnati is u020 Cleveland is u005 Colorado is u015 Detroit is u006 Florida is u026 Houston is u021 Kansas is u007 Los Angeles is u016 Milwaukee is u022 Minnesota is u008 New York Mets is u028 New York Yankees is u011 Oakland is u001 Philadelphia is u029 Pittsburgh is u023 San Diego is u017 San Francisco is u018 Seattle is u002 St Louis is u024 Tampa is u012 Texas is u003 Toronto is u013 Washington is u027 ASG Unis ----------- u030, u031 so say you're editing a yankees uniform. select the u011.fsh file. extract as described in the link and then follow the same steps. try that. i'm sure you're gonna have questions. but that should be a good start. ask when you stumble on something. Link to comment Share on other sites More sharing options...
dilly83 Posted October 27, 2006 Author Share Posted October 27, 2006 MVPedit I have this program, but don't know how to find any .mbe files. Link to comment Share on other sites More sharing options...
fred13 Posted October 27, 2006 Share Posted October 27, 2006 I have this program, but don't know how to find any .mbe files. When you're in MVPedit, click import, then select your mvp baseball 2005/data/database folder. Then you will be able to create an .mbe Link to comment Share on other sites More sharing options...
kgbaseball Posted October 27, 2006 Share Posted October 27, 2006 Also check out MarkB's all encompassing FAQ in the forums. Link to comment Share on other sites More sharing options...
Jim825 Posted October 27, 2006 Share Posted October 27, 2006 I have this program, but don't know how to find any .mbe files. You won't have any .mbe files until you use MVPEdit for the first time. Start MVPEdit, click the import button and then import the rosters by selecting the Program Files EA Sports MVP Baseball 2005 data database folder and then click the OK button. You will then be prompted to enter the name that you would like to give to your .mbe file that MVPEdit will create. Enter the name and press the Save button and you will have created your first .mbe file. If you want to find .mbe files here on MVPMods, go to the Downloads section and look in the rosters subsection. Link to comment Share on other sites More sharing options...
dilly83 Posted October 28, 2006 Author Share Posted October 28, 2006 Thanks, your posts helped a lot. Got the rosters working. I wanted to replace the Seattle Mariner team with my custom-made team. I extracted Oakland's jersey files (since they were closest to what I wanted), made the edits, extracted the Seattle jerseys, replaced the modified ones and had to rename them to match the Seattle ones. Then it says to drag the index file into nfshtool and it's supposed to rebuild the .fsh file. But when I drag it on there, the box pops up for just a second and closes. The fsh file isn't modified, so I can't put it into the installer. I did however get it to work when I was first screwing around with the Marlins jerseys, but now whenever I play as the Florida Marlins away, the game crashes! EDIT: Just got it to rebuild the fsh file, put it in the installer, game crashes when I'm Seattle at Home. I choose teams, press advance, game loads all the way, then drops to desktop no error. Link to comment Share on other sites More sharing options...
dilly83 Posted October 28, 2006 Author Share Posted October 28, 2006 Maybe someone could look at it for me? I've uploaded a .rar file of u026a, has all the .bmp's and the index. If you can get it to work, please tell me how/what to do or upload your .fsh file. http://files.filefront.com//;6093075;;/ Link to comment Share on other sites More sharing options...
krawhitham Posted October 28, 2006 Share Posted October 28, 2006 I'm trying but I can not seem to get the file downloaded, filefront is having some issues right now Link to comment Share on other sites More sharing options...
dilly83 Posted October 28, 2006 Author Share Posted October 28, 2006 Try here: http://dl033.filefactory.com/dl/f/405f63/b...ac981b89ce2e23/ Link to comment Share on other sites More sharing options...
krawhitham Posted October 28, 2006 Share Posted October 28, 2006 all I did was create the .fsh using nfshtool "nfshtool index.fsh" I renamed it u020a.fsh used the installer thingy 2.1 and it worked great Link to comment Share on other sites More sharing options...
krawhitham Posted October 28, 2006 Share Posted October 28, 2006 what were using to install it? Link to comment Share on other sites More sharing options...
Homer Posted October 29, 2006 Share Posted October 29, 2006 i'm not sure what you did either, you'll need to specify. but i just repacked it as u002a.fsh for the mariners uni and it worked fine. i did it with nfshtool exactly as i described in the link i posted earlier. the only other thing i saw where you might run across a problem with crashing is that your uniform has most everything in 2x or more. the issue you're going to find (as kraw has stated numerous times) is that it can cause crashing, particularly in certain stadiums. what i would do if i were you is try re-sizing the uniform. yes you will lose some quality, but it may be the only way it can work in your game. Link to comment Share on other sites More sharing options...
Homer Posted October 29, 2006 Share Posted October 29, 2006 by the way, i'm assuming you kinda understand how the index file worked? just as i circled in the picture, this is where your re-packed uniform file (u026a.fsh) will end if you pack it with nfshtool. you can edit this line to whatever you want, to whatever name you want and it will repack as it's told. i only bring this up because there's a small possibility that if you're not that familiar with the program that you may have originally opened the file in your C:Artmarauders folder, unpacked it with nfshtool, and then moved the unpacked folder to another place thinking that when you re-pack it, it will show up in the new place. just a possibility. just re-check your original location after you've repacked it if that is indeed the case. Link to comment Share on other sites More sharing options...
dilly83 Posted October 29, 2006 Author Share Posted October 29, 2006 Okay guys, taking your advice from the new posts. Trying AGAIN, and will report back in a second. Thanks for your time and patience. Link to comment Share on other sites More sharing options...
dilly83 Posted October 29, 2006 Author Share Posted October 29, 2006 WOO!! Got it! Homer813, you hit the nail on the head. I was installing a different .fsh file then the one the program re-packed! Thank you so much everyone! Now, can anyone tell me the number of the fsh file for the Seattle away jerseys? Link to comment Share on other sites More sharing options...
krawhitham Posted October 29, 2006 Share Posted October 29, 2006 Seattle is u002a Link to comment Share on other sites More sharing options...
Homer Posted October 29, 2006 Share Posted October 29, 2006 i believe the away jersey is u002b Link to comment Share on other sites More sharing options...
dilly83 Posted October 29, 2006 Author Share Posted October 29, 2006 Thanks! Now two new questions: One: I know there's a .fsh file for text and numbers on jerseys, I saw it with Oakland's decompiled jersey files. How do I change that so the names and numbers are in green, not blue? Basically replace oakland's number file for Seattle? Two: I replaced the grass in MVP 2006 mod with a lower-res one, but would like the higher res back. Any way to do this short of reinstalling the mod? Link to comment Share on other sites More sharing options...
Homer Posted October 29, 2006 Share Posted October 29, 2006 you can either use the templates in the download section or you can find some that you already like. just open up the models.big with EAgraph. look at all the files that look like fxxxy.fsh (probably oakland's). just make sure it starts with an "f". if you find one you like, extract it. rename the file to the number matching the uniform number you are using. ie. for the mariners (u002b.fsh) change it to f002b.fsh. use kraw's installer to add it to the models.big file. Link to comment Share on other sites More sharing options...
abc006 Posted December 19, 2006 Share Posted December 19, 2006 I have a question, figured i should put it here: what .fsh numbers are the legend and hero unis? thanks alot. Link to comment Share on other sites More sharing options...
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