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Problems with stealing


MacBeth0904

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I just purchsed the game 3 days ago, and I have a real big issue with it. Any time I have a runner on base, they always automatically steal. I find my self pressing the hold runner button, but the catcher always throws to the base they would be stealing, or they get thrown out because I had to stop the runner. Is there a way that I can disable the auto steal...so it only steals when I want :banghead:

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There's no "auto steal" that I know of. You're "all runners advance" button must be being pressed while your batting. What controller are you using? Copy/Paste the text from your controller cfg.(C:Documents and Settings...My DocumentsMVP Baseball 2004) here. Something must be mapped wrong.

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Here is my control.cfg file text

profile= Logitech_Dual_Action

device= Logitech_Dual_Action

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 10

VPAD_VIRTUAL_BUTTON_SELECT= button 9

VPAD_VIRTUAL_BUTTON_CROSS= button 2

VPAD_VIRTUAL_BUTTON_CRICLE= button 3

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4

VPAD_VIRTUAL_BUTTON_L1= button 5

VPAD_VIRTUAL_BUTTON_R1= button 6

VPAD_VIRTUAL_BUTTON_L2= button 7

VPAD_VIRTUAL_BUTTON_R2= button 8

VPAD_VIRTUAL_BUTTON_L3= button 11

VPAD_VIRTUAL_BUTTON_R3= button 12

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 2

VPAD_PITCH_2= button 3

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 4

VPAD_PITCH_5= button 6

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 3

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 2

VPAD_DEFENSIVE_ALIGNMENT_OPEN= button 8

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 7

VPAD_INTENTIONAL_HITBATTER= button 8

VPAD_PITCH_HISTORY_OPEN= button 11

VPAD_SWING_NORMAL= button 2

VPAD_SWING_BUNT= button 3

VPAD_CHARGE_MOUND= button 4

VPAD_FIELD_THROW_FIRST= button 3

VPAD_FIELD_THROW_SECOND= button 4

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 2

VPAD_FIELD_SWITCH= button 5

VPAD_FIELD_CUTOFF_THROW= button 6

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6

VPAD_RUNNER_FIRST_SELECT= button 5

VPAD_RUNNER_SECOND_SELECT= button 6

VPAD_RUNNER_THIRD_SELECT= button 7

VPAD_RUNNER_RUNFIRST= button 3

VPAD_RUNNER_RUNSECOND= button 4

VPAD_RUNNER_RUNTHIRD= button 1

VPAD_RUNNER_RUNHOME2SCORE= button 2

VPAD_BASERUNNER_ADVANCEALL= button 5

VPAD_BASERUNNER_RETREATALL= button 6

VPAD_RUNNER_STOP_SELECTED= button 7

VPAD_RUNNER_STOP_ALL= button 8

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