MacBeth0904 Posted July 30, 2004 Share Posted July 30, 2004 I just purchsed the game 3 days ago, and I have a real big issue with it. Any time I have a runner on base, they always automatically steal. I find my self pressing the hold runner button, but the catcher always throws to the base they would be stealing, or they get thrown out because I had to stop the runner. Is there a way that I can disable the auto steal...so it only steals when I want :banghead: Link to comment Share on other sites More sharing options...
Dead_Monkey_Z Posted July 30, 2004 Share Posted July 30, 2004 There's no "auto steal" that I know of. You're "all runners advance" button must be being pressed while your batting. What controller are you using? Copy/Paste the text from your controller cfg.(C:Documents and Settings...My DocumentsMVP Baseball 2004) here. Something must be mapped wrong. Link to comment Share on other sites More sharing options...
NickD Posted July 30, 2004 Share Posted July 30, 2004 Definitely a keymapping problem. Link to comment Share on other sites More sharing options...
MacBeth0904 Posted July 31, 2004 Author Share Posted July 31, 2004 Here is my control.cfg file text profile= Logitech_Dual_Action device= Logitech_Dual_Action player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 2 VPAD_VIRTUAL_BUTTON_CRICLE= button 3 VPAD_VIRTUAL_BUTTON_SQUARE= button 1 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4 VPAD_VIRTUAL_BUTTON_L1= button 5 VPAD_VIRTUAL_BUTTON_R1= button 6 VPAD_VIRTUAL_BUTTON_L2= button 7 VPAD_VIRTUAL_BUTTON_R2= button 8 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 2 VPAD_PITCH_2= button 3 VPAD_PITCH_3= button 1 VPAD_PITCH_4= button 4 VPAD_PITCH_5= button 6 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 3 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1 VPAD_PITCH_OUT= button 2 VPAD_DEFENSIVE_ALIGNMENT_OPEN= button 8 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 7 VPAD_INTENTIONAL_HITBATTER= button 8 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 2 VPAD_SWING_BUNT= button 3 VPAD_CHARGE_MOUND= button 4 VPAD_FIELD_THROW_FIRST= button 3 VPAD_FIELD_THROW_SECOND= button 4 VPAD_FIELD_THROW_THIRD= button 1 VPAD_FIELD_THROW_HOME= button 2 VPAD_FIELD_SWITCH= button 5 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6 VPAD_RUNNER_FIRST_SELECT= button 5 VPAD_RUNNER_SECOND_SELECT= button 6 VPAD_RUNNER_THIRD_SELECT= button 7 VPAD_RUNNER_RUNFIRST= button 3 VPAD_RUNNER_RUNSECOND= button 4 VPAD_RUNNER_RUNTHIRD= button 1 VPAD_RUNNER_RUNHOME2SCORE= button 2 VPAD_BASERUNNER_ADVANCEALL= button 5 VPAD_BASERUNNER_RETREATALL= button 6 VPAD_RUNNER_STOP_SELECTED= button 7 VPAD_RUNNER_STOP_ALL= button 8 Link to comment Share on other sites More sharing options...
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