starjay001 Posted August 7, 2004 Share Posted August 7, 2004 Hello guys.. I am a budding mod creator wanting to do some nice uniforms for MVP Baseball 2004. I have EA Graphics Editor, Paintshop Pro etc.. all i want to know is how to retain those wrinkles on the default uniforms while painting them. I tried once but all I could do was just fill the uniforms with the colour of my choice without realistic wrinkles. If some skilled uniform designer can help me.. I would be grateful . thanks in advance, Jay Link to comment Share on other sites More sharing options...
RAM Posted August 7, 2004 Share Posted August 7, 2004 adjust the opacity when u add a layer Link to comment Share on other sites More sharing options...
RAM Posted August 7, 2004 Share Posted August 7, 2004 actually i'm refering to photshop. not sure w/paintshop. Link to comment Share on other sites More sharing options...
starjay001 Posted August 7, 2004 Author Share Posted August 7, 2004 Thanks for the reply but I still have a question... do u actually mean I create the new colour scheme and then add the default uniform beneath it as a new layer ?? Jay Link to comment Share on other sites More sharing options...
RAM Posted August 7, 2004 Share Posted August 7, 2004 yeah. take a jersey (like jerf) from say anaheim mak sure u have converted the fsh to a bmp, so u can open it in photshop or whatever u use. then add a semi transparent layer on top of it w/ ur color choice. like this : to this: keep in mind i did this real quick as an example to give u an idea. mess w/ it. Link to comment Share on other sites More sharing options...
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