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Saitek P880 problem


tks

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Suddenly having a problem with runners (including the batter) sliding into each base.....No matter the situation, the runner always slides into the next base and then does not advance further.

I went into the option file and configured the P880 and then saved but the problem still remains.

I had this problem once before but can't remember how I corrected it and could not find any answer by searching.

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here's my configure file if you want to use it. The only thing I haven't figure out is how to do a fake throw with it....not that I would use it that much.

profile= Saitek_Cyborg_Force_Rumble_Pad

device= Saitek_Cyborg_Force_Rumble_Pad

player= 2

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CIRCLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 3

VPAD_PITCH_2= button 4

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 2

VPAD_PITCH_5= button 8

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= button 3

VPAD_INTENTIONAL_WALK= button 10

VPAD_INTENTIONAL_HITBATTER= button 9

VPAD_PITCH_HISTORY_OPEN= button 9

VPAD_SWING_NORMAL= button 3

VPAD_SWING_BUNT= button 10

VPAD_CHARGE_MOUND= button 2

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 8

VPAD_FIELD_RELAY_THROW= button 7

VPAD_FIELD_CUTOFF_THROW= button 6

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 7

VPAD_RUNNER_FIRST_SELECT= button 4

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= not_assigned -1

VPAD_BASERUNNER_RETREATALL= button 8

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