tks Posted February 6, 2007 Share Posted February 6, 2007 Suddenly having a problem with runners (including the batter) sliding into each base.....No matter the situation, the runner always slides into the next base and then does not advance further. I went into the option file and configured the P880 and then saved but the problem still remains. I had this problem once before but can't remember how I corrected it and could not find any answer by searching. Link to comment Share on other sites More sharing options...
Gordo Posted February 6, 2007 Share Posted February 6, 2007 here's my configure file if you want to use it. The only thing I haven't figure out is how to do a fake throw with it....not that I would use it that much. profile= Saitek_Cyborg_Force_Rumble_Pad device= Saitek_Cyborg_Force_Rumble_Pad player= 2 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 11 VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 4 VPAD_VIRTUAL_BUTTON_SQUARE= button 1 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 9 VPAD_VIRTUAL_BUTTON_R3= button 10 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 4 VPAD_PITCH_3= button 1 VPAD_PITCH_4= button 2 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= button 3 VPAD_INTENTIONAL_WALK= button 10 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 9 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 10 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 4 VPAD_FIELD_THROW_SECOND= button 2 VPAD_FIELD_THROW_THIRD= button 1 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 8 VPAD_FIELD_RELAY_THROW= button 7 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 7 VPAD_RUNNER_FIRST_SELECT= button 4 VPAD_RUNNER_SECOND_SELECT= button 2 VPAD_RUNNER_THIRD_SELECT= button 1 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= not_assigned -1 VPAD_BASERUNNER_RETREATALL= button 8 Link to comment Share on other sites More sharing options...
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