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Darker Away Jerseys


mweber721

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You could make them darker by changing the colors yourself. Steps that you would need to follow. Make sure to make a backup of all the files that you are editing.

1. Use EAGraph to open uniforms.big.

2. Click once on the .fsh file that represents the Seattle away jersey

3. Click export, and when it asks you if you want to decompress it or not, just say no.

4. Then use NFSHTOOL to extract the file inside the .fsh

5. Once you have done that just open up the .bmp files in any photo/picture editing software of your choice (Photoshop is probably the best), and make the color changes there and then hit save.

To get them back into game, you would need to do the following:

1. Once you have saved your .bmp files, there must be an index.fsh file in the same folder. Drag and drop on top of the NFSHTOOL executable file.

2. This will create a .fsh for you.

3. Just use EAGraph again to load them back into the uniforms.big file

Hope this helps.

Anyone, if the steps mentioned above are wrong, please do correct them.

NOTE: Backup your files before you venture into this.

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You could make them darker by changing the colors yourself. Steps that you would need to follow. Make sure to make a backup of all the files that you are editing.

1. Use EAGraph to open uniforms.big.

2. Click once on the .fsh file that represents the Seattle away jersey

3. Click export, and when it asks you if you want to decompress it or not, just say no.

4. Then use NFSHTOOL to extract the file inside the .fsh

5. Once you have done that just open up the .bmp files in any photo/picture editing software of your choice (Photoshop is probably the best), and make the color changes there and then hit save.

To get them back into game, you would need to do the following:

1. Once you have saved your .bmp files, there must be an index.fsh file in the same folder. Drag and drop on top of the NFSHTOOL executable file.

2. This will create a .fsh for you.

3. Just use EAGraph again to load them back into the uniforms.big file

Hope this helps.

Anyone, if the steps mentioned above are wrong, please do correct them.

NOTE: Backup your files before you venture into this.

Instructions are perfect.

When you load the new .fsh file into your game, make sure it's compressed! You can find out if it is or not a couple of ways. After you load it in with EAGE, click on the file, and if there's a red fish after you click on it, it needs to be compressed. Or, if you look in biggui and the file says "no" under the Compressed column, it needs to be compressed. Compress it using biggui (usually just compressing one file won't corrupt anything. Be aware of compressing more than 1 file in biggui). Or, you can use krawhitham's installer, which will compress it for you.

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