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MVP 07 Problems


krawhitham

installer based problem  

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Don't know if this is the right thread but I'll post anyways.

I have installed many MVP mods and also have installed and been using the MVP 06 conversion for a long time with no problems. all high 2x graphics and unis as well.

BUT, just installed MVP 07 (even installed it to it's own MVP 07 folder) to not overwrite my 06 Mod, and it installs fine but when I go to launch it gets 1/2 way through on the laod bar in the Ken Griffey screen and crashes to the desktop.

any ideas?

My specs:

P4 2.8 GHZ HTT

1 Gig RAM

512 mb Nvidia 7600 GS

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when I open up the Ultimate Rosters 8.1 plus edition mbe in MVP Edit, and then export it into my database folder, the game crashes. I can load the game fine, and go through the menus, but when I select a team, and and time of day of the stadium, it crashes to the desktop everytime. Sorry if this has been asked before.

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Great work on the patch and MVP 07. I just noticed a minor issue with Adam Jones (Tacoma Rainiers) - Seattle Mariners AAA Affiliate. His face does not match with his skin tone. Maybe you can fix this for the next patch version.

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All right, I'll be the idiot to ask. Where can I find the patch? I'm having stadium crash problems. I've had to change Angels stadium to a lower res version, and now the same thing is happening with Arlington Stadium, but I don't have a lower res version to switch to. Will the patch fix this problem as well so I don't have to keep finding new stadiums? I love the detail in the stadiums you all have provided in '07, and I'd like to use them.

Thanks for all your hard work.

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Ok, I'm really new to modding, just to let you know.

I have the most recent ver. of MVP 07 as well. Any ways, whenever I start a new owner mode, I cannot get past the first game. It crashes whenever I sim, manage, or play past it. I've tried reinstalling the game/patch and this still happens. Any help would be appreciated.

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Gentlemen,

Great work on the 07 Mod!! I'll be downloading the patch today.

I was wondering if anyone was having a problem with the team changer mod for 07? Does it only work with 06? I started a franchise and ALT/TAB to desktop. When I click on the .exe file the black box pops up and then disappears after a split second not giving me a choice for teams.

Additionally, should all of my saves in 07 be in the 05 directory under My Documents?

Thanks.

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Don't know if this is the right thread but I'll post anyways.

I have installed many MVP mods and also have installed and been using the MVP 06 conversion for a long time with no problems. all high 2x graphics and unis as well.

BUT, just installed MVP 07 (even installed it to it's own MVP 07 folder) to not overwrite my 06 Mod, and it installs fine but when I go to launch it gets 1/2 way through on the laod bar in the Ken Griffey screen and crashes to the desktop.

any ideas?

My specs:

P4 2.8 GHZ HTT

1 Gig RAM

512 mb Nvidia 7600 GS

I am having the same problem... I tried to uninstall and reinstall MVP05 and ran patch 5 and then installed 07. I can run the game if I use Citizens Bank Park or the field I created. Any ideas???

Thanks,

Mike

:starwars:

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I'm having some problems. After I installed the patch these stadiums keep crashing everytime I try to play as the Tigers: Tiger Stadium, and Comerica Park.

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I can't find an answer for this anywhere else, even tho I'm SURE it's been asked... so I'll ask it here and hope for the best:

... I FINALLY installed the "#1" patch to fix the initial issues with the 07 mod... then I noticed there's a P2 patch on EAmods (a newer version of the patch, I assume), so I installed it too (after the first one was done).

Then I tried to run the game again, and it crashed to desktop at the Griffey loading screen (about 50% thru load).

It was working fine before the patche(s).... any clue?

I looked thru the patch thread on EAmods and the MVP07 thread here and didn't see any answer for this.

Thanks for any help. I'm pretty sad I can't play anymore. :)

EDIT: I forgot to mention...

I had a problem getting the latest TotalMLB from KC to install, and it was an installer issue, since I was not installed in a default directory name.

Could this problem (for me and for others) be caused if I'm not in a directory named "MVP Baseball 2005" ??? Because MY install is in:

"E:Program FilesEA SPORTSMVP Baseball 2007"

Maybe?

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I tried simply renaming the "E:Program FilesEA SPORTSMVP Baseball 2007" folder to "E:Program FilesEA SPORTSMVP Baseball 2005" and then running the patch, then renaming it to "E:Program FilesEA SPORTSMVP Baseball 2007" and then running the game... but...

...no success. So I'm guessing it's not the folder name causing the problem. Unless it has to be on C: drive... which I doubt.

This is REALLY frustrating. I've been playing the 07 mod pretty much daily since it came out, and then I install the patch (mainly to fix cyberface issues)... and now I can't play at all.

Boo! :)

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I just got everything set up and noticed that in the PIP baserunners view, the First Baseman's glove is always a bright blue. Does anyone else have this error?

(Also, it looks fine in all other times. This was with both Albert Pujols and Derrek Lee in a Cubs-Cards game.)

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I just got everything set up and noticed that in the PIP baserunners view, the First Baseman's glove is always a bright blue. Does anyone else have this error?

That blue is what shows up when your view is "too far away" to draw the detail of the first-basemen's mitts from that mod.

As far as I know - there's no way to fix that outside of getting a more powerful PC and/or graphics card.

Same thing happens on mine. I just kinda had to deal with it.

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That blue is what shows up when your view is "too far away" to draw the detail of the first-basemen's mitts from that mod.

As far as I know - there's no way to fix that outside of getting a more powerful PC and/or graphics card.

Same thing happens on mine. I just kinda had to deal with it.

I'm a little surprised by that, considering that I'm able to play at perfect framerates at the highest resolution it allows without a hex mod, 1280x1024, and that's with 4xAA and 16xAF. Is there any setting maybe in an ini or cfg file somewhere that sets the draw distance?

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